In this update3
Full notes
Full Fine Work: Act I update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Fixes
- Store
Fine Work: Act I changes
Shapers!
Today we're releasing Update v1.2.0! This update includes the much-requested high score feature. You’ll now see your highest letter grade and score for every level directly on the Track Select screen. When you hit a new high score, you’ll also get a cute visual+sfx on the post craft screen!
As would be hän's preference, we've also given Xielle's Flair nodes a glowup! Flair nodes are now more legible on the track, and more in line with Xielle's couture.
You can read the full patch notes below!
New Features & Updates
High Scores:
Overhauled the Track Select UI/UX. Now shows the highest letter grade and score for each track and each difficulty, respectively.
Added additional controls [(Q/E) or (LB/RB)]to switchbetween difficulties during track select
Tweaked the Post-Craftingscreen and added a notification+sfx on achieving a new high score
Minor clarifications and copy edits in the Notebook
Fixed some typos and rephrased some tooltips in the visual novel script
Added an experimental setting to Minimize GPU usage during crafting
Reworked flair nodes for increased clarity and polish
Bug Fixes
When transitioning from one pause menu to another, the Visual Novel will no longer peek through.
Video background load optimizations to reduce white or black flashes between scenes.
Addressed a bug in the visual novel where, sometimes (most often right after a crafting level), the entire visual novel freezes and progress cannot be made until the save is reloaded.
This will be our last scheduled major update to Fine Work: Act I for a while!
We are so happy with everything we've been able to add since release, from accessibility features and improved control schemes to performance improvements and bug fixes. Several of the issues we have released fixes for were brought to our attention by the wonderful streamers playing Fine Work and sharing their live feedback! Thank you all so much!
We’re also happy to share that work on Act II has already begun! We love sharing the stories of Marr, Andriss, Greenbell, and all of Gleamhold’s residents with you. There is so much more to come! You'll just have to stay tuned for our roadmap and future endeavors!
If you're on our Discord, this is where we'd announce our ~ newest emote~, so be sure to join to see!!
Thank you to all of our players and supporters for choosing to share Fine Work with your communities and friends!
Stay Vivid!
Tethys Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
