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Steam News21 April 20251y ago

Version 0.8.6 Patch Notes

Version 0.8.6 Patch Notes New Changes: New Barbarian Rune Affix: +1.5% Total Global damage per missing Battle Fervor stack. New Barbarian Rune Affix: +0.75% armor per Battle Fervor stack when below 40% health.

Full notes

Full Fallen Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions4 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
addedNew Changes:New Barbarian Rune Affix: +1.5% Total Global damage per missing Battle Fervor stack.
addedNew Changes:New Barbarian Rune Affix: +0.75% armor per Battle Fervor stack when below 40% health.
addedNew Changes:Added the current number of shields as a stat that shows to the right of the health circle on the HUD.
changedBalancing Changes:Upgraded items now cost 10% more gold per level.
changedBalancing Changes:Updated the Leap Gravity Well talent to pull from a 40% larger area at base and to pull larger enemies more effectively.
changedBalancing Changes:Increased the shields gained from the Leap Shields CD talent from 200 -> 250.
shields gained from the Leap Shields CD talent200250shields gained from the Leap Shields CD talent increased, buffadded cooldown from the Leap Charges talent3s2.5sadded cooldown from the Leap Charges talent decreased, buffadded cooldown from the Leap Temp Health talent3s2sadded cooldown from the Leap Temp Health talent decreased, buffdamage increase from the Leap Piledriver talent90%80%damage increase from the Leap Piledriver talent decreased, nerf

Version 0.8.6 Patch Notes

New Changes:

  • New Barbarian Rune Affix: +1.5% Total Global damage per missing Battle Fervor stack.

  • New Barbarian Rune Affix: +0.75% armor per Battle Fervor stack when below 40% health.

  • Added the current number of shields as a stat that shows to the right of the health circle on the HUD.

Balancing Changes:

  • Upgraded items now cost 10% more gold per level.

  • Updated the Leap Gravity Well talent to pull from a 40% larger area at base and to pull larger enemies more effectively.

  • Increased the shields gained from the Leap Shields CD talent from 200 -> 250.

  • Reduced the added cooldown from the Leap Charges talent from 3s -> 2.5s.

  • Reduced the added cooldown from the Leap Temp Health talent from 3s -> 2s.

  • Reduced the damage increase from the Leap Piledriver talent from 90% -> 80%.

Bug Fixes:

  • Fixed an issue where rerolling runes could get disabled after use.

  • Fixed a visual issue when trading an item at the green Shrine of Risk.

  • Fixed an occasional issue where reviving a teammate didn't remove the orange beam VFX on them.

Source

Steam News / 21 April 2025

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