Full notes
Full Fallen Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
Version 0.8.6 Patch Notes
New Changes:
New Barbarian Rune Affix: +1.5% Total Global damage per missing Battle Fervor stack.
New Barbarian Rune Affix: +0.75% armor per Battle Fervor stack when below 40% health.
Added the current number of shields as a stat that shows to the right of the health circle on the HUD.
Balancing Changes:
Upgraded items now cost 10% more gold per level.
Updated the Leap Gravity Well talent to pull from a 40% larger area at base and to pull larger enemies more effectively.
Increased the shields gained from the Leap Shields CD talent from 200 -> 250.
Reduced the added cooldown from the Leap Charges talent from 3s -> 2.5s.
Reduced the added cooldown from the Leap Temp Health talent from 3s -> 2s.
Reduced the damage increase from the Leap Piledriver talent from 90% -> 80%.
Bug Fixes:
Fixed an issue where rerolling runes could get disabled after use.
Fixed a visual issue when trading an item at the green Shrine of Risk.
Fixed an occasional issue where reviving a teammate didn't remove the orange beam VFX on them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
