Full notes
Full Fallen Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Server
Early Access is here!
After 4 years of working on Fallen Worlds, we are ready to start Early Access and get some community feedback! We still have a long way to go and tons of content to put in, and we want your input to polish it up. There is a 20% launch discount this week if you want to jump in and try the game, or if you prefer more content feel free to wait and see what we add to the game over the next year.
Current Features:
1-4 player co-op
Procedurally generated maps
4 different worlds
2 playable characters
Customizable ability colors
Epic Boss fights
Over a dozen different enemies
Randomized enemy mutations
Randomized shrine events
Randomized act events and modifiers
Randomized talent choices
Upgradable items and runes
Intellect point tree
Of course, as an early access title the game still has a few bugs. If you run into any issues, please let us know in our discord server.
And a special thank you to everyone who has already helped us with play testing, it has been a huge help!
Sincerely, Fallen Worlds Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
