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Steam News4 April 20251y ago

Version 0.7.111 update

Version 0.7.111 change notes: Minor Updates: 22 new Barbarian talents 16 new Barbarian Quests Updated sounds for several enemies.

Full notes

Full Fallen Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedVersion 0.7.111 change notes:22 new Barbarian talents
addedVersion 0.7.111 change notes:16 new Barbarian Quests
changedVersion 0.7.111 change notes:Updated sounds for several enemies.
changedVersion 0.7.111 change notes:Updated enemy behavior: ranged enemies have a chance to retreat from melee players if they are too close.
changedVersion 0.7.111 change notes:Updated enemy behavior: enemies may switch to ranged abilities instead of trying to melee attack you if it takes too long to reach you.
addedVersion 0.7.111 change notes:Added a tooltip to abilities that show you the current stats with your selected talents.

Version 0.7.111 change notes:

Minor Updates:

22 new Barbarian talents

16 new Barbarian Quests

Updated sounds for several enemies.

Updated enemy behavior: ranged enemies have a chance to retreat from melee players if they are too close.

Updated enemy behavior: enemies may switch to ranged abilities instead of trying to melee attack you if it takes too long to reach you.

Added a tooltip to abilities that show you the current stats with your selected talents.

Improved visibility of floating damage numbers.

The Ice Mage's damage numbers now grow more blue based on how many Frost stacks the enemy has.

Added the countdown to rez a downed player to the party widget on the top left of the screen.

Added a checkmark to the party widget on the top left of the screen so it's easier to see who is ready to continue.

Updated talent UI to make them slightly more readable.

Added a few Almanac entries about effects and quests.

Bug Fixes:

Fixed an issue where a client could get stuck activating a shrine.

Fixed a small issue that could delay the completion of a battle shrine after all the enemies were defeated.

Fixed an issue where the barbarian could get stuck if he dies mid-leap.

Source

Steam News / 4 April 2025

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