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Steam News1 March 20251y ago

Version 0.7.99 update

Version 0.7.99 change notes: New Enemies: Axe Thrower Elite (All difficulties): A possessed humanoid that uses melee and thrown axe attacks.

Full notes

Full Fallen Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedVersion 0.7.99 change notes:New Enemies:
changedVersion 0.7.99 change notes:Increased the frost base damage bonus of the Ice Mage's Vengeful Spikes to +50/100/150/250/350/450. Damage bonus is now capped at 8 stacks of frost instead of 6.
addedVersion 0.7.99 change notes:Added a heal VFX to enemies when they get healed by other enemies.
addedVersion 0.7.99 change notes:Added UI to the HUD for each character's passive.
changedVersion 0.7.99 change notes:Updated sound effects for various abilities and environmental hazards.
addedVersion 0.7.99 change notes:Added a sound when successfully evading an attack when you have evasion.

Fallen Worlds changes

addedNew Enemies:
changedIncreased the frost base damage bonus of the Ice Mage's Vengeful Spikes to +50/100/150/250/350/450. Damage bonus is now capped at 8 stacks of frost instead of 6.
addedAdded a heal VFX to enemies when they get healed by other enemies.
addedAdded UI to the HUD for each character's passive.
changedUpdated sound effects for various abilities and environmental hazards.

Version 0.7.99 change notes:

New Enemies:

Axe Thrower Elite (All difficulties): A possessed humanoid that uses melee and thrown axe attacks.

Axe Leaper Mini Boss (Corruption III+): An evolution of the Axe Thrower that can also leap after you.

Minor Updates:

Increased the frost base damage bonus of the Ice Mage's Vengeful Spikes to +50/100/150/250/350/450. Damage bonus is now capped at 8 stacks of frost instead of 6.

Added a heal VFX to enemies when they get healed by other enemies.

Added UI to the HUD for each character's passive.

Updated sound effects for various abilities and environmental hazards.

Added a sound when successfully evading an attack when you have evasion.

Made the downed countdown number easier to see.

Bug Fixes:

Fixed a bug where a client couldn't interact with portals after dying and then being resurrected at the boss fight.

Fixed a bug where the host could hear the game over sound multiple times when losing a multiplayer expedition.

Fixed a bug where the ice mage could get stuck at the end of her ultimate ability animation.

Fixed a bug where the barbarian could get stuck at the end of his leap animation.

Fixed a bug where mini bosses wouldn't spawn correctly during the Act I boss fight.

Fixed a bug where the warning indicator for the skeletal mage's basic attack didn't show sometimes.

Fixed a bug where the Barbarian could get insane healing with a combination of whirlwind talents.

Source

Steam News / 1 March 2025

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