Full notes
Full Fairytale Fables update
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What changed
- Balance
- Gameplay
- Fixes
New patch 0.1.61 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart:
New
New hero
The Lich. 1x2, +0 hp.
Hidden
You have 11 Health.
Greetings
Take 10 damage to create my Phylactery. If my Phylactery is alive, the first two times you cast a spell each turn, cast it again.
New item: Lich’s Phylactery. 5/0. When my wearer dies, I lose 1 attack forever. When I reach 0 attack, I am destroyed.
New item
Lonely Tooth. [vamp dagger ability].
Entrance
Steal 2/1 permanently from my Wearer.
UniTooth. Greetings: Get one free 1/0 Vampire Dagger -> Get my 1/1 Lonely Tooth. When you buy a Vampire Dagger, merge it with me and add its ability to mine. [e.g. you buy a dagger that steals 2/1 -> increase by 2/1]
New boost pack characters, replacing Romeo and Juliet which are going to the Base pack:
Penelope. 0/3 Level 3 Neutral Royal [Boost pack]. Strategist. Boost: +1/1 plus +1/1 for every two Royals on your starting board.
The Round Table. 4/3 Level 4 Neutral Royal Furniture [Boost pack]. Iron Will. Entrance: Give your Royals +1/1 for the fight and the ability "Boost: +1/0.".
Balance
Jeanne d'Arc: Can affect the character you just bought.
Lambton Dragon
4/4 -> 4/6.
Aura
+3/3 -> +3/1
Thorn: 0/2 -> 1/3 (effectively 2/2 -> 3/3)
Dragon Pup: Added Shield. 1/5 -> 1/3.
Yellowbark: Doesn't trigger from enemy Dragonfire. Also now only triggers from damage>0 (e.g. 0 attack enemies don't work anymore)
Moth: 3/2 -> 4/3
Tarasque: 1/8 -> 5/7, added Iron Will
Dargon
11/9 -> 9/7.
Boost
+4/5 -> 3/4. Spell casts don't multiply with Guin anymore (as was intended, because the spell casts are not part of the boost)
Toil and Trouble: 8/10 -> 9/13
Shenlong Sunbathing now triggers after combat spells (instead of directly on gaining Sunlight because it could trigger before an opponent mirror)
Yggdrasil Aura: 50% -> 40% of max hp
Hecate's Staff: maximum count isn't mimicable anymore
Very Thin Spellbook: Buff 1/1 -> 2/2
Fixes
Hero spell visual is fixed
Fixed Shenlong being summoned into sunlight not applying Dragonfire correctly for it's own Waves
Fixed Lady Guinevere not immediately working on summon
Fixed Merlin not immediately working on summon
Fixed Sphinx + Doublecaster not showing 2x when Sphinx reduces the gold cost
Fixed Good Stepmother not counting completed quests if she died in a fight or was on the hand
Fixed Juliet not having a Hidden text
Source
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