Full notes
Full Fairytale Fables update
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What changed
- Balance
- Gameplay
- Fixes
- Store
Fairytale Fables changes
New patch 0.1.62 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart:
Balance:
Sphinx: added a max number the ability can activate: "at most 14 times per round"
Doppler -> pirate pack (was supposed to be in the pirate pack)
Dragon Pup: Base Dragonfire 1 -> 2
Hook's Cook: 4/1 -> 5/2
Marian: Fixed exponential scaling with Sherlock. Aura percentage 20% -> 10%. Now doesn't keep Sherlock's buff for hero attack (Sherlock's buff is lost before hero attacks, marian's buff was not lost)
Prince Ouroboros: Dragonfire 2 -> 3
Young Yellowbark: 0/5 -> 0/4
Captain Hook: 6/6 -> 9/7
Hoarding Lindwurm: Neutral Animal -> Neutral Animal Dragon
Kiyohime: All Dragonfire numbers set to 3.
Paw Patrol: Added Royal tag
The Round Table: 4/3 -> 5/4
Green Knight: 15/8 -> 12/8
Admiri: 4/3 -> 8/12
Good Boy: 75% -> 66% buff
Sagi: 4/3 -> 9/7
Sherlock: 25/15 -> 20/15
Titania Moonbathing: now only triggers for every "new" Star (not when you add attack to a star)
The Fisherman and the Flounder: 4/3 -> 10/6
Fixes:
Fixed the Lich resetting its counter when you move the Phylactery
Fixed Maid Marian's exponential scaling with Sherlock
Fixed Titania spells not showing visually
Fixed Beauty transforming Evil Stepmother -> Good Stepmother + finishing her quest not counting towards Good Stepmother's Quest
Fixed Daedalus + taking a treasure from Treasure Factory giving only one choice -> gives 3
Fixed Penelope not working with Arthur/rings/rapunzel (+not showing boost lines)
Fixed shop desync where lambton + yellowbark scaled with every entrance preview
Source
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