Full notes
Full Factory Town 2: Paradise update
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What changed
- Gameplay
- Maps
- Balance
- UI and audio
- Fixes
Factory Town 2: Paradise changes
Crop Planting Rework
Regular farming actions are now unlocked with quests: achieve mastery in the crop by harvesting it, and you’ll unlock the ability to plant it
Created new quest tab & category “Cultivation”, which holds all the new cultivation quests
If cultivation quests’ requirements are met on legacy maps, those quests are marked as automatically completed & claimed so you don’t need to click through a bunch
Removed restriction that crops must be planted near crops of the same type
Crops can now be ‘native’ (spawned with map) or ‘non-native’ (manually planted). Non-native crops have a fraction of the crop yield of native crops.
Non-native crops can convert to Native crops, but slowly. They get 1% Affinity each time they regrow, 1% each time they are cultivated by Farm or Forester worker, and a bonus 1% for each native crop of the same type they are adjacent to when they finish growing. At 100% Affinity they become fully native crops
Removed “Import” farming options - no longer needed since you can plant crops anywhere
Farm / Forester changes
Workers and Farms and Foresters are now able to harvest items as well as cultivate
Farms and Foresters now have checkboxes to allow harvest and or cultivation behaviors for their workers. (Legacy maps only have ‘cultivate’ checked to maintain behavior consistency, but new buildings placed will have them both checked by default)
Misc Features
- Added new Super Power PerkCloud Blocks. These new blocks cost 250 gold each and can be built at any height, and can support buildings and all other structure types without requiring supports themselves.
UI
Cultivated crops now show a “Cultivated: Yield x2” item on their selection status panel
Balance
Max workers for Farm and Harvester Hut increased from 3 / 5 / 8 to 5 / 7 / 10
If a worker’s inventory is full of incompatible items when they attempt to run a pick up / harvest behavior, they discard those items
Steel Rail tiles now let trains move at twice the speed of Iron Rail tiles
Bug Fixes
Fixed bug: was unable to use the move tool to reposition trains
- Fixed bug‘wake the volcano’ achievement would trigger when loading a custom map. It should only trigger when starting up a new campaign map
Fixed bug: multiple workers would target the same resource for cultivation
Source
Changelog.gg summarizes and formats this update. How we read updates.
