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Steam News8 July 20261mo ago

Patch Notes 123

Gameplay Added more tomes to mini volcano random quests Agent Trigger and Inventory Sensor can now be rotated Added icon that appears over the avatar’s head when you’re in free look mode.

In this update2

Full notes

Full Factory Town 2: Paradise update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes6 additions2 changes3 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Events
  • Balance
addedGameplayAdded more tomes to mini volcano random quests
addedGameplayAgent Trigger and Inventory Sensor can now be rotated
addedGameplayAdded icon that appears over the avatar’s head when you’re in free look mode. Clicking this icon will return to avatar mode.
addedGameplayNew Interface option: “Find Avatar Icon”, which lets you turn off the icon that appears over the avatar when in Free Look mode
changedGameplaySteel Rails have a different texture than Iron Rails
changedGameplayImproved display for message board and sign post

Factory Town 2: Paradise changes

addedAdded more tomes to mini volcano random quests
addedAgent Trigger and Inventory Sensor can now be rotated
addedAdded icon that appears over the avatar’s head when you’re in free look mode. Clicking this icon will return to avatar mode.
addedNew Interface option: “Find Avatar Icon”, which lets you turn off the icon that appears over the avatar when in Free Look mode
changedSteel Rails have a different texture than Iron Rails

Gameplay

  • Added more tomes to mini volcano random quests

  • Agent Trigger and Inventory Sensor can now be rotated

  • Added icon that appears over the avatar’s head when you’re in free look mode. Clicking this icon will return to avatar mode.

  • New Interface option: “Find Avatar Icon”, which lets you turn off the icon that appears over the avatar when in Free Look mode

  • Steel Rails have a different texture than Iron Rails

  • Improved display for message board and sign post

  • Villagers primary selection tab is now ‘Status’ instead of ‘Tasks’ (and the previous empty 'status' tab has been removed)

  • Added new biomes: square, circle, and mesas. (Square and Circle do not appear in the default list of biomes)

Bug Fixes

  • Fixed bug: player could get softlocked if they used the ‘X’ button on the audio controls panel while in the launch menus

  • Fixed bug: Fish were never visible by default in the global inventory

  • Removed the ‘Add Task’ cursor target behavior when you have highlighted a rail car (only Steam Train Engines can assign tasks for trains)

  • Fixed bug: when in underground view, rail carts and animals were highlighable, and highlighting an above-ground animal or rail cart would cause the camera to switch back to above-ground view

  • Fixed bug: header on Rewards panel was not localized

  • Fixed bug: “Not linked to any resource” tooltip was not localized

  • Fixed bug: “None” label on mastery panel was not localized

  • Dialogue panel will expand its height if the text requires it

  • Fixed bug: Avatar unable to transfer items to / from Farms and Foresters

  • Rail cars that aren’t steam train engines no longer attempt to load legacy saved tasks, which was causing pathing errors

  • Fixed bug: Crops that were cultivated and not next to native crops would never gain affinity

  • Removed obsolete “Crush Result” item from list of liquids

  • Fixed bug: toggling the “Tutorial Highlights” preference would not change the displayed preference value

Source

Steam News / 8 July 2026

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