Full notes
Full Factory Town 2: Paradise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
Fixed bug: clicking the “Move” button from a building’s selection panel while already moving the building would cause it to reposition to world origin (inside the volcano)
Removed check for ‘cancel’ button during text entry, as that could sometimes be triggered by normal typing
Fixed bug: build previews were not appearing when moving logistic blocks
The avatar interact key (default: E) that opens an Item Transfer panel when used on a building, can now be used to toggle that panel off
Source
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