HomeGamesUpdatesPricingMethodology
Steam News17 June 202612d ago

Patch Notes 115

Pipes can be built inside many non-solid scaffold blocks, and are no longer blocked by the ‘temporary foundation’ solid green blocks that are automatically placed beneath buildings on slopes.

Full notes

Full Factory Town 2: Paradise update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions1 change1 removal
  • Gameplay
  • Fixes
  • UI and audio
removedPipes can be built inside many non-solid scaffold blocks, and are no longer blocked by the ‘temporary foundation’ solid green blocks that are automatically placed beneath buildings on slopes. This will make building underground pipe connections to buildings on slopes much easier
fixedFixed bug: could not early delete connectors or other non-support structures if they were underneath blocks that required supports
fixedFixed bug: quest to connect buildings with chutes or belts would not calculate its completion state if tutorial highlights were off
changedVersion Notes button now links to steam page’s announcements
fixedFixed missing ‘¿’ character
fixedFixed bug: moving a building would not move the villagers inside it
  • Pipes can be built inside many non-solid scaffold blocks, and are no longer blocked by the ‘temporary foundation’ solid green blocks that are automatically placed beneath buildings on slopes. This will make building underground pipe connections to buildings on slopes much easier

  • Fixed bug: could not early delete connectors or other non-support structures if they were underneath blocks that required supports

  • Fixed bug: quest to connect buildings with chutes or belts would not calculate its completion state if tutorial highlights were off

  • Version Notes button now links to steam page’s announcements

  • “Toggle Underground View” hotkey control is now show on the context controls panel when building pipes

  • Fixed missing ‘¿’ character

  • Fixed bug: moving a building would not move the villagers inside it

  • Fixed bug: when moving a building, the ‘move’ tool would allow highlighting / interaction with the villagers inside the building, leading to incorrect move tool positions

Source

Steam News / 17 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.