Full notes
Full Factory Town 2: Paradise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Pipes can be built inside many non-solid scaffold blocks, and are no longer blocked by the ‘temporary foundation’ solid green blocks that are automatically placed beneath buildings on slopes. This will make building underground pipe connections to buildings on slopes much easier
Fixed bug: could not early delete connectors or other non-support structures if they were underneath blocks that required supports
Fixed bug: quest to connect buildings with chutes or belts would not calculate its completion state if tutorial highlights were off
Version Notes button now links to steam page’s announcements
“Toggle Underground View” hotkey control is now show on the context controls panel when building pipes
Fixed missing ‘¿’ character
Fixed bug: moving a building would not move the villagers inside it
Fixed bug: when moving a building, the ‘move’ tool would allow highlighting / interaction with the villagers inside the building, leading to incorrect move tool positions
Source
Changelog.gg summarizes and formats this update. How we read updates.
