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Steam News16 November 20232y ago

Relics Update (v0.2.0)

This update introduces a new system called Relics, an overhauled save system, visual changes, and more!

In this update9

Full notes

Full Facehand update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions19 changes1 removal
  • Gameplay
  • Store
  • Balance
  • Fixes
addedThis update introduces a new system called Relics , an overhauled save system, visual changes, and more! Here are the changes:
addedRelicsA new system has been added called Relics
changedRelicsStarting on round 5, you can buy relics from the shop
changedVisual ChangesThe background animation has been changed
changedVisual ChangesThe transition animation has been changed
changedBetter Saving SystemThe save system has been overhauled and improved. It will now properly save your progress during battles and shops instead of only saving at the start of each.
Ribbon: Tier32Ribbon: Tier decreased, nerfBouquet: Tier23Bouquet: Tier increased, buffPackage: Base stats3/32/2Package: Base stats decreased, nerfAbility changed from summoning a 1/1, 3/3,5/53/3Ability changed from summoning a 1/1, 3/3, decreased, nerf

Facehand changes

addedThis update introduces a new system called Relics , an overhauled save system, visual changes, and more! Here are the changes:
addedA new system has been added called Relics
changedStarting on round 5, you can buy relics from the shop
changedThe background animation has been changed
changedThe transition animation has been changed

This update introduces a new system called Relics, an overhauled save system, visual changes, and more! Here are the changes:

Relics

  • A new system has been added called Relics

  • Starting on round 5, you can buy relics from the shop

  • Relics provide powerful bonuses to your hands and your run

  • Relics cost 4 gold each and you can hold up to 3 Relics at once

Visual Changes

  • The background animation has been changed

  • The transition animation has been changed

Better Saving System

  • The save system has been overhauled and improved. It will now properly save your progress during battles and shops instead of only saving at the start of each.

  • It also now properly preserves your deck order during battles, and the contents of the shop when you left.

Automatic Fast Forward

  • When you are on 3x speed, the battle animations will automatically slowly ramp up in speed over time. This will not happen on 1x or 2x speed.

  • This should reduce the time it takes for certain hands to play out.

System Changes

  • The change in the previous patch where unspent coins were carried over has been reverted. You will now lose any unspent coins upon entering the next shop.

  • You can now merge cards even if they are level 3. It will gain the stats from merging as usual.

Balance Changes

  • Enemy health has been increased

  • Bow (enemy ability)Removed from the game
  • Baby Bottle (enemy ability)Sprite and name changed from Baby Bottle → Reverse

Items

  • RibbonTier changed from 3 → 2
  • BouquetTier changed from 2 → 3
  • CakeSprite and name changed from Cake → Cake Slice

Cards

  • PackageBase stats changed from 3/3 → 2/2
  • PackageAbility changed from summoning a 1/1, 3/3, 5/5 → 3/3, 6/6, 9/9
  • Tropical FishSummoned Fish’s stats changed from 2/2, 5/5, 8/8 → 2/2, 6/6, 10/10
  • Tropical Fish (Golden)Changed from summoning two 4/4, 10/10, 16/16 Fish → four 2/2, 6/6, 10/10 Fish
  • Wind FaceSummoned Cloud stats changed from 2/2, 5/5, 8/8 → 2/2, 6/6, 10/10
  • Clown: Ability now only copies non-Golden abilities of allies, even if ally is Golden.

  • Clown (Golden)Ability changed from copy ability of ally ahead and ally behind as level 1/2/3 → copy ability of ally ahead as if it were level 1/2/3 and golden
  • Mechanic: Ability now only triggers non-Golden abilities of allies, even if ally is Golden.

  • Mechanic (Golden)Ability changed from triggering all ally Activated abilities as if they were level 1/2/3, twice → trigger all ally Activated abilities as if they were level 1/2/3, and golden
  • DoctorAbility changed from Ally Hurt: Give them +0/+1, +1/+1, +2/+1 → Ally Ahead Hurt: Give them +1/2/3 health

Other

  • Shark: Should now properly eat Ghosts spawned from Tombstone

  • Fixed a bug where Clown copying Zombie ability was not working properly

Source

Steam News / 16 November 2023

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