Full notes
Full Facehand update
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What changed
- Gameplay
- Balance
- Fixes
- Performance
Facehand changes
This update changes how the daily's score is calculated. Here are the changes:
Daily Runs
Daily Run score calculation has been updated to allow for a much larger range of values.
This change will break previous daily leaderboards, but all future daily leaderboards will be more precise and allow better tracking of higher damage hands
Bug Fixes
Fixed a bug where the ‘Buy 200 items’ unlock condition wasn’t being triggered
Fixed a bug where boss ability sometimes targetted an invalid position
Adjusted how Hurt triggers work to stop some infinites
Fixed a bug where sometimes the camera would get stuck far away, making everything uninteractable
Fixed an issue causing crashes when certain numbers are displayed
Fixed an issue where certain banned relics could appear during certain Grades
Grade 19 boss abilities now change every round
Fixed a bug where Firefighter spawned a Firetruck with incorrect stats
Source
Changelog.gg summarizes and formats this update. How we read updates.
