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- Evil Labs
Update 0.92
Hello there, We are getting very close to the full release, on June 15th, and I've been doing some polishing/bug fixing. Probably this isn't the final update before the full release and I'm aware of some bugs you guys r…
Announcement1 changeFixCompatibility - Evil Labs
Update 0.91 and Full Release
Hello again! So, we are getting very close to the full release of the game, which is going to be on June 15th. It's been a long way from the very first version of Evil Labs and now the game is far more interesting than…
Announcement1 changeFix - Evil Labs
Update 0.90
Hello there, It took a long time, but I finally managed to finish update v0.90. There are a bunch of new stuff in this update so I hope everyone enjoy it :) What's new: - Added new staff class: Keepers - Added 100+ new…
Store1 changeFix - Evil Labs
Evil Labs 0.82 - Summary
Hello everyone! I'm proud to announce v0.82 is now live. And because versions above 0.80 brought so many changes I decided to make a new trailer, new screenshots, etc. Here is the new trailer: https://youtu.be/6fuc13uJ2…
Announcement1 changePerformance - Evil Labs
Evil Labs 0.82 - Summary
Hello everyone! I'm proud to announce v0.82 is now live. And because versions above 0.80 brought so many changes I decided to make a new trailer, new screenshots, etc. Here is the new trailer: https://youtu.be/6fuc13uJ2…
Announcement1 changePerformance - Evil Labs
Early Access Update v0.82
Hello there! Evil Labs v0.82 is now live! Here is the ChangeLog: What's new: Added 3 basics tutorials - Added a simple loading screen Changes: Improved game windows script - Increased cashiers speed - Some performance i…
Patch notes3 changesFixGameplay - Evil Labs
Early Access Update v0.82
Hello there! Evil Labs v0.82 is now live! Here is the ChangeLog: What's new: Added 3 basics tutorials - Added a simple loading screen Changes: Improved game windows script - Increased cashiers speed - Some performance i…
Patch notes3 changesFixGameplay - Evil Labs
Early Access Update v0.81 - Hotfix
Hello there! I took this last week only to find and fix bugs, and I believe most of them (especially the ones you guys reported) are fixed by now. Here is the full changelog: - Staff's stamina consumption reduced by 30%…
Announcement1 changeFixPerformance
