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Steam News9 June 20188y ago

Update 0.91 and Full Release

Hello again! So, we are getting very close to the full release of the game, which is going to be on June 15th.

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Repeated intro

Hello again! So, we are getting very close to the full release of the game, which is going to be on June 15th. It's been a long way from the very first version of Evil Labs and now the game is far more interesting than I've expected/planned. That's all because of your support! Thank you so much! In this update I've added the last two missing buildings. In the next week (pre-launch) I'll be fixing bugs and trying to polish the game even more. Also, I won't stop working on improvements for the game after the full release. But EA is coming to an end. I hope you guys had as much fun as I had in this several months of Early Access. You guys are the best! Thank you! Oh! And here is the changelog for Evil Labs 0.91: - Added 2 new buildings (Nuclear Generator, Study Room) - Added +52 new animations - Revamped all the regular customers skins - Number of bedrooms needed in order to research Superior Bedroom reduced to 3 - Fixed a bug related to elevator doors - Fixed a bug that prevented researching marketing upgrades - Fixed an issue that caused a window open when closing another - Some other small bug fixes and changes

What changed

1 fix0 additions0 changes0 removals
  • Store
fixedHello again! So, we are getting very close to the full release of the game, which is going to be on June 15th. It's been a long way from the very first version of Evil Labs and now the game is far more interesting than I've expected/planned. That's all because of your support! Thank you so much! In this update I've added the last two missing buildings. In the next week (pre-launch) I'll be fixing bugs and trying to polish the game even more. Also, I won't stop working on improvements for the game after the full release. But EA is coming to an end. I hope you guys had as much fun as I had in this several months of Early Access. You guys are the best! Thank you! Oh! And here is the changelog for Evil Labs 0.91: - Added 2 new buildings (Nuclear Generator, Study Room) - Added +52 new animations - Revamped all the regular customers skins - Number of bedrooms needed in order to research Superior Bedroom reduced to 3 - Fixed a bug related to elevator doors - Fixed a bug that prevented researching marketing upgrades - Fixed an issue that caused a window open when closing another - Some other small bug fixes and changes

Evil Labs changes

fixedHello again! So, we are getting very close to the full release of the game, which is going to be on June 15th. It's been a long way from the very first version of Evil Labs and now the game is far more interesting than I've expected/planned. That's all because of your support! Thank you so much! In this update I've added the last two missing buildings. In the next week (pre-launch) I'll be fixing bugs and trying to polish the game even more. Also, I won't stop working on improvements for the game after the full release. But EA is coming to an end. I hope you guys had as much fun as I had in this several months of Early Access. You guys are the best! Thank you! Oh! And here is the changelog for Evil Labs 0.91: - Added 2 new buildings (Nuclear Generator, Study Room) - Added +52 new animations - Revamped all the regular customers skins - Number of bedrooms needed in order to research Superior Bedroom reduced to 3 - Fixed a bug related to elevator doors - Fixed a bug that prevented researching marketing upgrades - Fixed an issue that caused a window open when closing another - Some other small bug fixes and changes

Source

Steam News / 9 June 2018

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