Full notes
Full Evil Labs update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello guys! We've noticed that the scenarios objectives were somewhat high. The reason was that the game has changed a lot during development, after the scenarios have been added. Thus, we revised the objectives and made them more tangible. We also did some bug fixes and changes. Here is the list of changes for this update:
- Raised customers base money a bit
- Greatly reduced scenarios objectives
(may require reload or restart the scenario) - Fixed some scenarios objectives issues - Fixed scenario objective text in some languages - Fixed some typos - Fixed Basic Lab Upgrades bug (after load) - Other minor fixes and changes
What changed
- UI and audio
Source
Changelog.gg summarizes and formats this update. How we read updates.
