Full notes
Full Evil Labs update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello there, It took a long time, but I finally managed to finish update v0.90. There are a bunch of new stuff in this update so I hope everyone enjoy it :) What's new:
- Added new staff class: Keepers
- Added 100+ new animations
- Added 6 new buildings
(Legal Office, Medical Center, Deluxe Bedroom, Armory, Gym, Control Room) - Added threaten system - Added event system - Added the possibility of being discovered Changes:
- All Basic Factories cost reduced to $800
- Ajusts of some menus
Saving without a name now is going to use the current date/time - Elevators/doors are no longer clickable - Some system improvements - Other minor ajustments Fixes: - Fixed a bug that prevented some buildings to be destroyed - Fixed the staff upgrade bug - Fixed the missing cashier bug (if you saved with this bug, you may have to order someone to work there first) - Repaired staff's requeriments - Fixed the no name save bug - Fixed the research information box position/layout - Fixed a number of information boxes - Fixed the ground loading bug - Fixed some saving issues - Fixed the store upgrade font color - Fixed some issues with Steam API/DRM (This should fix various achievements issues) - Tooltips now show properly - Some text fixes - Other minor bug fixes
What changed
- UI and audio
Source
Changelog.gg summarizes and formats this update. How we read updates.
