Update archive
Latest ESCAPELAND updates
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Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Update 0.4.7
- Due to technical issues, the game's maximum frame rate has been reset to 60. - A softlock in Nikolaj's house after talking to Vera has been fixed. Load an earlier save before entering the house.
Update 0.4.6
- Fixed a critical bug where the weapon and use button would freeze after picking up pickups under certain conditions - Updated gamepad controls; the right stick now feels smoother. If you're playing with a controller,…
Update 0.4.5
- Test access to the "Arsarsk" level has been opened (many objects, plot, and characters are missing now). - Test access to the mansion after the "Meat Farm Outskirts" level has been opened (the level is unfinished; aft…
Update 0.4.4
- Significant performance optimizations to script systems; performance outside loaded scenes improved by ~30–35% - Improved eye adaptation post-processing behavior - Added a separate 60 FPS and 75 FPS frame limiters - F…
Update 0.4.2
- Improved motorcycle handling and responsiveness; extended field of view - Fixed wounded companion Zhenya's behavior on the “Repair Base” level - All companions can now be script-teleported regardless of wounded state…
Update 0.4.1
- Fixed a critical launcher bug that prevented it from opening if the game had never been launched before - Re-recorded several of Jurgen's lines in the "Arsarsk Gates" level - Fixed minor geometry issues in the "Selo"…
Update 0.4.0
- Added three new story levels (still WIP) - Improved and rebalanced in-game voice line volume; some placeholder lines have been re-recorded - Enhanced detail on the "Rail" level and related levels - "Rail" level: imple…
Update 0.3.8
- Significant improvements to the launcher for proper config updates, - Restored engine-based vertical sync (available in the launcher and options menu), - Fixed issues with sinking under water on the "Swamp" level, - A…
Update 0.3.7
- Major improvements and optimizations for screen-space shaders: DOF, Motion Blur, SSAO, and more - Enhanced grass rendering, with a reworked sway effect in the wind - Fixed a potential crash during a side quest in the…
Update 0.3.6
- Remastered and enhanced soundtrack audio on levels - Music volume rebalanced - Fixed crash when loading the game from the menu while using the motorcycle - Fixed merchant inventory not updating after the first in‑game…
Update 0.3.5
- Updated game launcher design and icon, re-enabled gamepad navigation - Additional performance optimizations in open-world areas (~5–7% boost) - Ammo is now a proper inventory item - Added new item types in the 'Food'…
Update 0.3.3
- Redesigned the dialogue window - "Convince" and "Lie" options in dialogues now appear in different colors - Added a hint system in the quest journal. Hints reflect the current state of the main quest and remind the pl…
Update 0.3.2
- Fixed a possible crash when pressing certain trigger buttons - Fixed an issue preventing story progression after the dialogue with Semyon when playing with the English localization - Minor adjustments to first levels…
Update 0.3.1
- Refined the tab-switching logic in the trading menu - The outcome of Vitaliy's quest now affects Vera's dialogue in the player's house - Minor edits to the warning message on the game's first launch - Minor bugs fixed…
Update 0.3.0
** Main Improvements & Fixes: ** - Added an alternative questline in Rail, concluding the story for Vitaliy's people - Increased performance by 20-30% in battle scenes - Added a quick-access selector to the inventory, a…
Update 0.2.2
- Fixed a bug causing loss of control on the gamepad during cinematic dialogue mode - Level "Rail's Outskirts: Bridge Side": reduced wolves health and improved vegetation density - Level "Rail: Well": fixed objects with…
Update 0.2.1
- Additional redesign and optimization of the early levels - Fixed character animation jitters under certain conditions - Minor bug fixes A new game start is required. If you want to skip to a specific chapter, read the…
Update 0.2
- Continued the game storyline: now it's possible to complete the main questline in Rail on the "good" path - Redesign and optimization of outdoors - Expanded the number of vegetation types in outdoors - Optimization of…
Update 0.1.2
Changelog: • Implemented character animation interpolation (switching between animations is now smooth) * Minor optimizations have been made to the early levels * An attempt has been made to fix performance drops while…
Update 0.1.1 - Day One Patch
Changelog: * Fixed door-opening logic for Dorogin * Fixed object logic in certain sub-quests * English localization improvements * Adjusted volume for certain phrases and fixed playback issues * Changed timings for subt…
