ESCAPELAND
Steam News 29 June 202510mo ago

Update 0.3.5

- Updated game launcher design and icon, re-enabled gamepad navigation - Additional performance optimizations in open-world areas (~5–7% boost) - Ammo is now a proper inventory item - Added new item types in the 'Food'…

Update log

Full ESCAPELAND update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions0 changes0 removals
  • Performance
fixedUpdated game launcher design and icon, re-enabled gamepad navigation - Additional performance optimizations in open-world areas (~5–7% boost) - Ammo is now a proper inventory item - Added new item types in the 'Food' and 'Consumables' categories - New items added to traders and loot tables - Added the ability to melee while sprinting - the character stops after the hit - Improved game randomness calculations - fixed healing animation loops and more - Technical improvements to in-game video playback - Many visual and technical fixes to inventory, quest journal and trading menus - Fixed bug where a weapon's crosshair could stay on screen even when weapon mode is disabled in the level - Fixed use/reload button logic when using a gamepad with a weapon equipped - Added a new trader near the town entrance after finishing the Dorogin's quests - 'Water Reflections' setting is now available again in the options menu - Local reputation is now hidden from the UI in levels where it's not used - Numeric reputation values are now shown as text descriptions - Fixed duplicated item pickup sound when looting suitcases - Some locations now have interactive campfires where you can cook raw fish - Various tweaks for the sniper rifle and mine (both coming in future chapters) - All traders now refresh their inventory once per day - 'Village' level: added volumetric clouds and expanded scenes with raiders near the repair base - 'Village (3)' level: added a letter in an abandoned house, more objects in Zhenya's home - 'Rail' level: the wounded beggar now disappears after you talk to Olga - 'Rail's Outskirts: Bridge Side' level: improved water shader visuals - 'Rail: Bar' level: Rat Race minigame added (needs 15 currency to try); shooting gallery simplified - 'Cave of Technognosis' level: cultists now wear varied outfits, base expanded, armor repair NPC added, interactive krutilo wheel and player bed added (bed becomes available after finishing Dorogin's questline) - You can now purchase home upgrades in Rail through the Town Hall administrator - You can watch TV at your home after buying the first upgrade - Re-added the cut scene where you help wounded Zhenya after the Repair Base level - Re-recorded and revised many dialogue lines for quest characters - Fixed a wide range of minor bugs 🚨 A new game is required. If you'd like to skip ahead to a specific point, follow the instructions in the "_skip.txt" file in the game folder.

- Updated game launcher design and icon, re-enabled gamepad navigation - Additional performance optimizations in open-world areas (~5–7% boost) - Ammo is now a proper inventory item - Added new item types in the 'Food' and 'Consumables' categories - New items added to traders and loot tables - Added the ability to melee while sprinting - the character stops after the hit - Improved game randomness calculations - fixed healing animation loops and more - Technical improvements to in-game video playback - Many visual and technical fixes to inventory, quest journal and trading menus - Fixed bug where a weapon's crosshair could stay on screen even when weapon mode is disabled in the level - Fixed use/reload button logic when using a gamepad with a weapon equipped - Added a new trader near the town entrance after finishing the Dorogin's quests - 'Water Reflections' setting is now available again in the options menu - Local reputation is now hidden from the UI in levels where it's not used - Numeric reputation values are now shown as text descriptions - Fixed duplicated item pickup sound when looting suitcases - Some locations now have interactive campfires where you can cook raw fish - Various tweaks for the sniper rifle and mine (both coming in future chapters) - All traders now refresh their inventory once per day - 'Village' level: added volumetric clouds and expanded scenes with raiders near the repair base - 'Village (3)' level: added a letter in an abandoned house, more objects in Zhenya's home - 'Rail' level: the wounded beggar now disappears after you talk to Olga - 'Rail's Outskirts: Bridge Side' level: improved water shader visuals - 'Rail: Bar' level: Rat Race minigame added (needs 15 currency to try); shooting gallery simplified - 'Cave of Technognosis' level: cultists now wear varied outfits, base expanded, armor repair NPC added, interactive krutilo wheel and player bed added (bed becomes available after finishing Dorogin's questline) - You can now purchase home upgrades in Rail through the Town Hall administrator - You can watch TV at your home after buying the first upgrade - Re-added the cut scene where you help wounded Zhenya after the Repair Base level - Re-recorded and revised many dialogue lines for quest characters - Fixed a wide range of minor bugs 🚨 A new game is required. If you'd like to skip ahead to a specific point, follow the instructions in the "_skip.txt" file in the game folder.

Source

Steam News / 29 June 2025

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