ESCAPELAND
Steam News 16 July 202510mo ago

Update 0.3.6

- Remastered and enhanced soundtrack audio on levels - Music volume rebalanced - Fixed crash when loading the game from the menu while using the motorcycle - Fixed merchant inventory not updating after the first in‑game…

Update log

Full ESCAPELAND update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

9 fixes5 additions5 changes0 removals
  • UI and audio
  • Performance
  • Fixes
  • Gameplay
  • Maps
changedRemastered and enhanced soundtrack audio on levels
fixedFixed crash when loading the game from the menu while using the motorcycle
fixedFixed merchant inventory not updating after the first in‑game week
fixedFixed technical problems in the day‑cycle system
addedLevel 'Village': added a checkpoint before the repair base
addedLevel 'Rail: Construction Site': added missing effects to the crane cutscene

- Remastered and enhanced soundtrack audio on levels

- Music volume rebalanced

- Fixed crash when loading the game from the menu while using the motorcycle

- Fixed merchant inventory not updating after the first in‑game week

- Fixed technical problems in the day‑cycle system

- Revised certain character lines for better integration with upcoming story updates

- Level 'Village': added a checkpoint before the repair base

- Level 'Rail: Construction Site': added missing effects to the crane cutscene

- Level 'Arsarsk‑2 Bunker': added more environmental details and replaced elevator panel models

- Level 'Rail: Town Hall': added the Administrator's Assistant, to whom you can turn in Olga's quest

- Level 'Rail: Nikolaj's House': fixed bed interaction logic and Vera's letter sequence

- Level 'Swamp: Action Scene': general scene improvements, timing and camera adjustments

- Level 'Town Hall: Siege': improved performance and fixed enemy AI logic

- Increased chance of stealth detection by enemies when using the motorcycle

- Fixed possible crash caused by lingering cutscene objects during long play sessions

- Fixed incomplete reload animation/logic for the double‑barrel shotgun

- Fixed subtitle timing in in‑game cutscenes

- Improved landscape terrain on Act II and III levels

- Updated computer interface textures

- Retextured certain characters and improved their normal‑map quality

- Expanded descriptions for several quests

- Fixed various bugs, including regressions from the previous patch

🚨 A new game is required. If you'd like to skip ahead to a specific point, follow the instructions in the "_skip.txt" file in the game folder.

Source

Steam News / 16 July 2025

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