ESCAPELAND
Steam News 11 January 20264mo ago

Update 0.4.4

- Significant performance optimizations to script systems; performance outside loaded scenes improved by ~30–35% - Improved eye adaptation post-processing behavior - Added a separate 60 FPS and 75 FPS frame limiters - F…

Update log

Full ESCAPELAND update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes2 additions3 changes2 removals
  • Performance
  • Gameplay
  • Fixes
  • Store
  • Balance
changedSignificant performance optimizations to script systems; performance outside loaded scenes improved by ~30–35%
changedImproved eye adaptation post-processing behavior
addedAdded a separate 60 FPS and 75 FPS frame limiters
fixedFixed issues with jumping at frame rates above 70 FPS
changedIncreased dialogue text size for screen resolutions below 1080p
fixedFixed Matvey getting stuck in a side quest on the Selo (3) level

- Significant performance optimizations to script systems; performance outside loaded scenes improved by ~30–35%

- Improved eye adaptation post-processing behavior

- Added a separate 60 FPS and 75 FPS frame limiters

- Fixed issues with jumping at frame rates above 70 FPS

- Increased dialogue text size for screen resolutions below 1080p

- Fixed Matvey getting stuck in a side quest on the Selo (3) level

- Fixed numerous minor issues on early levels

- Fixed a rare bug causing phantom items to appear on screen

- Pickups dropped by enemies no longer fall through the floor

- Fixed a bug where the block would get stuck when attacking with fists while holding the RMB

- Player can no longer use trigger buttons while healing

- Minor fixes and improvements on levels; some models replaced with newer versions.

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Source

Steam News / 11 January 2026

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