In this update3
Full notes
Full Endorphin Vice update
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What changed
- Gameplay
Endorphin Vice changes
🔗 1. THE KINETIC ANCHOR
Your new toy for real-time physics alteration. It turns enemies into variables in your own kinetic sandbox.
Procedural Anatomy Tethering: The Anchor doesn't just grab a generic hitbox. It calculates the exact 3D mesh impact. Shoot a hand, it tethers the hand. Shoot the femur, they hang by the leg. Every single hit shifts the target's center of gravity dynamically.
Kinetic Purge & True Tension: On impact, the system instantly flatlines the NPC's animation tree, dropping them into 100% active ragdoll. The initial yank delivers a brutal whiplash, followed by elastic rope tension calculated by the actual dead weight of their limbs.
Multi-Tethering (The Web): The engine now handles complex, simultaneous tethers without janking out. Pin a leg to the floor, an arm to a pole, and the other to the ceiling. The physics engine calculates the stress distribution perfectly.
Universal Dynamic Anchoring: Static walls are boring. The Anchor sticks to any geometry, including moving vehicles. Hook a guy to an elevator door, a speeding car, or a falling object. The rope transfers the vehicle's momentum straight to the body in real-time, handling high-speed collisions without breaking the sim.
🩸 2. CQC & GORE OVERHAUL
We added more crunch, speed, and weight to close-quarters combat.
Momentum Mechanics (Superman Punch): Use your sprint speed. The new running punch transfers your linear momentum straight into the enemy, maximizing impact force and knockback.
Ground Stomps: When gravity does its job, make sure they stay down. New localized hitboxes for heavy ground stomps.
3.Axe Melee & Gore System:
Axe combat is completely rebuilt. Fluidly switch between hacking up close or throwing it across the room. The procedural gore system calculates cut depth and dismemberment based on impact force.
🏥 4 NEW MAP & MISSIONS: Tactical Breach
Physics chaos needs the right playground.
New Map: The Hospital: Dense, claustrophobic corridors, interactive medical props (perfect for the Anchor), and tight corners.
Hostage Rescue (Terror Attack): Precision is everything now. Breach the hospital, wipe out the terrorists, and extract the hostages with zero collateral damage.
THE GAME IS NOW 4 GB LESS! OONLY 16B INSTEAD OF 20!!
Source
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