In this update6
Full notes
Full Endorphin Vice update
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What changed
- Gameplay
- Performance
Endorphin Vice changes
Integrated Jetpack Physics:
A dual-mode flight system. If activated during ragdoll, physics-driven forces will launch you dynamically. Under normal conditions, enjoy full aerial mobility with the ability to aim, shoot, and maneuver with precision.
Tactical Counter System:
New reactive combat animations. You can now intercept NPC Punches in real-time, allowing for lethal counter-attacks and improved defensive flow.
Breach & Strike Mechanics:
A dedicated Kick system is now live. Use it to force open doors or stagger NPCs during close-quarters combat.
Aviation Fidelity:
The helicopter physics engine has been completely rebuilt from the ground up to provide the most authentic and responsive flight experience to date.
Aggressive NPC Behavior:
The combat AI has been refined for more challenging and fluid engagements, making every fight feel unique.
Technical Optimization:
Dozens of legacy bugs have been squashed, and VSync support is now available in the settings for a tear-free visual experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
