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Steam News2 May 20262mo ago

Jetpacks, Counters and Advanced NPC AI

Integrated Jetpack Physics: A dual-mode flight system. If activated during ragdoll, physics-driven forces will launch you dynamically.

In this update6

Full notes

Full Endorphin Vice update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • Performance
addedTactical Counter System:New reactive combat animations. You can now intercept NPC Punches in real-time, allowing for lethal counter-attacks and improved defensive flow.
addedTechnical Optimization:Dozens of legacy bugs have been squashed, and VSync support is now available in the settings for a tear-free visual experience.

Endorphin Vice changes

addedNew reactive combat animations. You can now intercept NPC Punches in real-time, allowing for lethal counter-attacks and improved defensive flow.
addedDozens of legacy bugs have been squashed, and VSync support is now available in the settings for a tear-free visual experience.

Integrated Jetpack Physics:

A dual-mode flight system. If activated during ragdoll, physics-driven forces will launch you dynamically. Under normal conditions, enjoy full aerial mobility with the ability to aim, shoot, and maneuver with precision.

Tactical Counter System:

New reactive combat animations. You can now intercept NPC Punches in real-time, allowing for lethal counter-attacks and improved defensive flow.

Breach & Strike Mechanics:

A dedicated Kick system is now live. Use it to force open doors or stagger NPCs during close-quarters combat.

Aviation Fidelity:

The helicopter physics engine has been completely rebuilt from the ground up to provide the most authentic and responsive flight experience to date.

Aggressive NPC Behavior:

The combat AI has been refined for more challenging and fluid engagements, making every fight feel unique.

Technical Optimization:

Dozens of legacy bugs have been squashed, and VSync support is now available in the settings for a tear-free visual experience.

Source

Steam News / 2 May 2026

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