In this update3
Full notes
Full Endorphin Vice update
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What changed
- Gameplay
- UI and audio
- Fixes
Endorphin Vice changes
Water & Physics Overhaul
- Realistic Water BuoyancyAdded highly accurate buoyancy physics. Cars, ragdolls, and objects now react and float perfectly based on their mass and volume.
100% Interactable Water Combat: Water is fully dynamic. You can shoot into the water from the surface, shoot underwater, and interact with the fluid mechanics completely.
Dynamic Audio Collapsing: Implemented realistic water sound effects. Sounds are correctly muffled, distorted, and "collapsed" when the camera or player is submerged.
Audio Improvements
Realistic Bodycam Sounds: Audio is now correctly filtered and processed to sound distinct and authentic when using the Bodycam perspective.
Bug Fixes & Core Adjustments
- AI AimingFixed an issue where the AI was failing to aim upwards at the player or other targets.
- Ragdoll ActivationFixed a critical bug where the main ragdoll wouldn't properly enable when death was caused by a weapon.
Turrets: Fixed and restored proper turret functionality.
A Note from the Developer:
Please note that this update might be a bit smaller than the previous ones. This is because I have been dedicating a lot of time to working on something very good that is coming in next week's update!
Thank you to everyone who is supporting the game. If you are enjoying Endorphin Vice, please consider leaving a review on Steam it helps the project a lot!
Source
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