Full notes
Full Endless Firepower update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Maps
Added
Added 14 more perks
Added better hit indication
Added vending machines
Changed
Perks should now display what you are upgrading from
Updated how ability cooldowns are handled
Changed ability perk card to display yellow instead of white
Decreased super charge perk from 25% to 10%
Changed opening splash screen
Removed 2 way and 3 way split
Updated reload animation
Adjusted player ammo holding values
Soldier class is enabled
Bug Fixes
Fixed some text being lowercase
Fixed walker boss sniper not resetting cooldown causing it to fire as soon as you open the door
Fixed abilities damage not scaling with level
Fixed glitch with abilities perks applying effects to any ability used
Fixed changing audio not affecting all audio, just active audio
Fixed perks available showing while scoped in
Fixed map sometimes clipping into boss room
Source
Changelog.gg summarizes and formats this update. How we read updates.
