In this update4
Full notes
Full Endless Firepower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Endless Firepower changes
Added
Added Steam stats
Added Stats Menu
Added Classes
Recruit
Soldier - Not playable yet
Engineer - Not playable yet
Added Abilities
Mag Dump (Recruit)
Phaser (Recruit)
Added weapon sway
Added weapon idle sway
Added weapon movement sway
Weapon bobs up and down when moving
Added animations to rifle
Added weapon pullout animation
Changed
Updated rifle textures to remove the fake scopes
Rescaled HUD
Disabled certain console commands from being used
Can disable HUD now
Overhauled the Menus
Start
Play
Options
Pause
Overhauled death screen
Increased health drop amount and chance
Changed the playtest scene
Smoothed movement
Main menu music fades out into combat music
Updated pistol and rifle screen positioning
Updated pistol slide animations
Scopes smoothly zoom in/out
Removed
Nothing
Bug Fixes
Fixed animation system
Fixed some weapon parts showing through the world
Fixed door being open when finishing level
Fixed being able to pause the game in the main menu
Fixed being able to scope in when you are dead
Fixed projectiles not firing straight
Fixed laser shoot sound peeking
Fixed enemy sounds not playing most of the time
Fixed explosion sound not playing
Fixed weapon position not changing when you pickup a new weapon
Source
Changelog.gg summarizes and formats this update. How we read updates.
