What changed
1 fix0 additions0 changes0 removals
fixed+ Added a few random block effects + Added game rule "shared_rewards" (off by default). If off, only the player who's completed the quest gets the reward, otherwise each player gets to claim the reward. Enabling this rule on an existing server will make it possible to claim all rewards once again, including the ones already claimed before * Fixed NPCs making no sound when right-clicked * Changed slightly how the skybox is rendered (arguably works better with the new fog) * Fixed a handful of rendering issues mostly related to shaders * Other minor changes and fixes
Elsewhere changes
fixed+ Added a few random block effects + Added game rule "shared_rewards" (off by default). If off, only the player who's completed the quest gets the reward, otherwise each player gets to claim the reward. Enabling this rule on an existing server will make it possible to claim all rewards once again, including the ones already claimed before * Fixed NPCs making no sound when right-clicked * Changed slightly how the skybox is rendered (arguably works better with the new fog) * Fixed a handful of rendering issues mostly related to shaders * Other minor changes and fixes
+ Added a few random block effects + Added game rule "shared_rewards" (off by default). If off, only the player who's completed the quest gets the reward, otherwise each player gets to claim the reward. Enabling this rule on an existing server will make it possible to claim all rewards once again, including the ones already claimed before * Fixed NPCs making no sound when right-clicked * Changed slightly how the skybox is rendered (arguably works better with the new fog) * Fixed a handful of rendering issues mostly related to shaders * Other minor changes and fixes