Elsewhere
Steam News 6 May 202614d ago

What's new in 0.5.7

+ Auto jump option for automatically jumping on the block in front of the player (off by default) * A bunch of changes to rendering, which shouldn't be very noticeable (unless something's broken), must importantly the t…

Update log

Full Elsewhere update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition0 changes0 removals
  • Maps
added+ Auto jump option for automatically jumping on the block in front of the player (off by default) * A bunch of changes to rendering, which shouldn't be very noticeable (unless something's broken), must importantly the text looks better when scaled up, less Z-fighting, proper blending between water and particles, etc. + Crook: breaking tree leaves with a crook guarantees a sapling drop + Books (can have different colors) and a checklist + New paitings, signs (including space station signs), and decorative blocks (including wallpapers, red room blocks, etc.) * Added stockpile to the shop + Location marker: creates a beacon while receiving logic signal + Inventory cleaner: removes specific items from the inventory of any player in radius (sandbox) + Block matcher: outputs a logic signal when blocks in radius match its inventory (sandbox) + An option to swap mouse buttons in map view (off by default) * Lots of other changes

+ Auto jump option for automatically jumping on the block in front of the player (off by default) * A bunch of changes to rendering, which shouldn't be very noticeable (unless something's broken), must importantly the text looks better when scaled up, less Z-fighting, proper blending between water and particles, etc. + Crook: breaking tree leaves with a crook guarantees a sapling drop + Books (can have different colors) and a checklist + New paitings, signs (including space station signs), and decorative blocks (including wallpapers, red room blocks, etc.) * Added stockpile to the shop + Location marker: creates a beacon while receiving logic signal + Inventory cleaner: removes specific items from the inventory of any player in radius (sandbox) + Block matcher: outputs a logic signal when blocks in radius match its inventory (sandbox) + An option to swap mouse buttons in map view (off by default) * Lots of other changes

Source

Steam News / 6 May 2026

Open original