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- Elsewhere
What's new in 0.6.2
+ A bunch of hats (more to come!) + Some decorative blocks (traffic cone, giant potato, gold figurines, statues) + Comparator: outputs logic signal when the number of signals received equals the set value + Nest box: co…
Announcement - Elsewhere
What's new in 0.6.1
+ Steam achievements + Added a Join Discord button * Fixed not all ingredients being used in bulk-crafting * Fixed a visual bug with mobs appearing briefly at the bottom of the world * Fixed some typos * Other small cha…
Announcement1 changeFixUI/audio - Elsewhere
What's new in 0.6.0
Adjusted multiblock properties * Fixed some typos * Adjusted hitbox of fence gates so that baby animals can't escape underneath * Fixed space station pressure plate description * Fixed some bugs with books + Added "unlo…
Announcement1 changeUI/audio - Elsewhere
What's new in 0.5.9
Up and down keys can be used in books for easier editing * Changed the sound of climbing metal ladders and scaffolding * Some rendering and shader optimizations * Hold [crouch] to stand still on ladders and scaffolding…
Announcement1 changeUI/audio - Elsewhere
What's new in 0.5.8
Fixed location marker not working in multiplayer * Fixed typos in quest descriptions * Shift-clicking items into machines places them into appropriate slots: fuel goes into fuel slot, batteries into battery slot, etc. *…
Announcement1 changeFixUI/audio - Elsewhere
What's new in 0.5.7
+ Auto jump option for automatically jumping on the block in front of the player (off by default) * A bunch of changes to rendering, which shouldn't be very noticeable (unless something's broken), must importantly the t…
Announcement1 changeMaps - Elsewhere
What's new in 0.5.6
+ Added a few random block effects + Added game rule "shared_rewards" (off by default). If off, only the player who's completed the quest gets the reward, otherwise each player gets to claim the reward. Enabling this ru…
Announcement1 changeFixServer - Elsewhere
What's new in 0.5.5
Switched to shaders for calculating fog and lighting * Fixed water looking black in oceans * Potentially fixed a crash when game window is minimized (hard to reproduce reliably) * Design station is no longer required to…
Announcement1 changeFixPerformance - Elsewhere
What's new in 0.5.4
+ Special world types: sky islands and evil wasteland. In the evil wasteland monsters spawn in daytime as well as at night + Added descriptions for world anchor, metal axle, and metal gearbox * Fixed structures that wer…
Announcement1 changeFixPerformance - Elsewhere
What's new in 0.5.3
+ Special world types: flat and desert (special world types don't have mega-structures or starting bases but you should be able to complete all quests, though some things will be more difficult). The idea is to add more…
Announcement1 changeFixMaps

