Update log
Full Elsewhere update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
1 fix0 additions0 changes0 removals
- Performance
fixedSwitched to shaders for calculating fog and lighting * Fixed water looking black in oceans * Potentially fixed a crash when game window is minimized (hard to reproduce reliably) * Design station is no longer required to make standard stone blocks, bricks, double slabs, and tiles * Adjusted spawn rules so that they don't overlap * Other minor changes and fixes
* Switched to shaders for calculating fog and lighting * Fixed water looking black in oceans * Potentially fixed a crash when game window is minimized (hard to reproduce reliably) * Design station is no longer required to make standard stone blocks, bricks, double slabs, and tiles * Adjusted spawn rules so that they don't overlap * Other minor changes and fixes
Source
