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Steam News16 April 20262mo ago

April 16th V1.0.26 Patch Notes (26th Update)

Dear Sect Masters, Greetings to all of you. Today's update is here, aiming to fix many persistent bugs.

In this update4

Full notes

Full 宗门起源(Eastern Era) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
fixed【Bug Fixes】Fixed the issue where other buildings could be placed under staircases
fixed【Bug Fixes】Fixed the incorrect time display in the work schedule
fixed【Bug Fixes】Fixed the issue where the "Depressed“ and ”Wandering" state sometimes wouldn't terminate
fixed【Bug Fixes】Fixed the issue where hunting actions wouldn't stop when the target was killed by others
fixed【Bug Fixes】Fixed some achievements that failed to trigger
fixed【Bug Fixes】Fixed the issue where equipped weapons wouldn't switch to "Unarmed" after being destroyed due to no durability or expiration

宗门起源(Eastern Era) changes

fixedFixed the issue where other buildings could be placed under staircases
fixedFixed the incorrect time display in the work schedule
fixedFixed the issue where the "Depressed“ and ”Wandering" state sometimes wouldn't terminate
fixedFixed the issue where hunting actions wouldn't stop when the target was killed by others
fixedFixed some achievements that failed to trigger

Dear Sect Masters, Greetings to all of you.

Today's update is here, aiming to fix many persistent bugs. In addition to the recent Mine Cave update, we will soon roll out features for replacing floor tiles, walls, and more.

Below are the details of today's update

【Bug Fixes】

  1. Fixed the issue where other buildings could be placed under staircases

  2. Fixed the incorrect time display in the work schedule

  3. Fixed the issue where the "Depressed“ and ”Wandering" state sometimes wouldn't terminate

  4. Fixed the issue where hunting actions wouldn't stop when the target was killed by others

  5. Fixed some achievements that failed to trigger

  6. Fixed the issue where equipped weapons wouldn't switch to "Unarmed" after being destroyed due to no durability or expiration

  7. Fixed the issue where damage numbers wouldn't disappear when the character was destroyed

【Optimization & Improvements】

  1. Adjusted skill casting rules; skills will now be prioritized strictly according to their slot order

  2. Added multilingual text for the "Beggar's Chicken" recipe

  3. Increased the yield of Stellar Crystal in some maps

  4. Increased breakthrough speed, and added the impact of character happiness on breakthrough results

Steam post imageStellar Mine

Source

Steam News / 16 April 2026

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