In this update4
Full notes
Full 宗门起源(Eastern Era) update
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What changed
- Gameplay
- Fixes
- UI and audio
- Performance
宗门起源(Eastern Era) changes
Dear Sect Masters, Greetings to all of you.
Today's update is here, aiming to fix many persistent bugs. In addition to the recent Mine Cave update, we will soon roll out features for replacing floor tiles, walls, and more.
Below are the details of today's update
【Bug Fixes】
Fixed the issue where other buildings could be placed under staircases
Fixed the incorrect time display in the work schedule
Fixed the issue where the "Depressed“ and ”Wandering" state sometimes wouldn't terminate
Fixed the issue where hunting actions wouldn't stop when the target was killed by others
Fixed some achievements that failed to trigger
Fixed the issue where equipped weapons wouldn't switch to "Unarmed" after being destroyed due to no durability or expiration
Fixed the issue where damage numbers wouldn't disappear when the character was destroyed
【Optimization & Improvements】
Adjusted skill casting rules; skills will now be prioritized strictly according to their slot order
Added multilingual text for the "Beggar's Chicken" recipe
Increased the yield of Stellar Crystal in some maps
Increased breakthrough speed, and added the impact of character happiness on breakthrough results
Steam post imageStellar Mine
Source
Changelog.gg summarizes and formats this update. How we read updates.
