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Steam News15 April 20262mo ago

April 15th V1.0.25 Patch Notes (25th Update)

Dear Masters, Greetings, Today's update is quite large as we have optimized the underlying architecture, resulting in a big update package. In addition, this update is more friendly for mod creators to make content.

In this update4

Full notes

Full 宗门起源(Eastern Era) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Balance
changedDear Masters, Greetings,Today's update is quite large as we have optimized the underlying architecture, resulting in a big update package. In addition, this update is more friendly for mod creators to make content. We plan to cooperate with MOD developers to create a batch of MODs within this week, and release the mod production process next week so everyone can participate. Some players may release mods one after another recently, feel free to check them out.
fixed【Bug Fixes】Fixed the issue where the post station NPC in Sunset Villa got stuck after being spawned
fixed【Bug Fixes】Fixed the issue where all existing recruitable NPCs became available for recruitment after winning a spar
fixed【Bug Fixes】Fixed the possible crash caused by the secondary pop-up of the outer world quests settlement interface in the sect
fixed【Bug Fixes】Fixed the maximum limit on the number of recruits
fixed【Bug Fixes】Fixed the issue where certain rooms could not be recognized

宗门起源(Eastern Era) changes

changedToday's update is quite large as we have optimized the underlying architecture, resulting in a big update package. In addition, this update is more friendly for mod creators to make content. We plan to cooperate with MOD developers to create a batch of MODs within this week, and release the mod production process next week so everyone can participate. Some players may release mods one after another recently, feel free to check them out.
fixedFixed the issue where the post station NPC in Sunset Villa got stuck after being spawned
fixedFixed the issue where all existing recruitable NPCs became available for recruitment after winning a spar
fixedFixed the possible crash caused by the secondary pop-up of the outer world quests settlement interface in the sect
fixedFixed the maximum limit on the number of recruits

Dear Masters, Greetings,

Today's update is quite large as we have optimized the underlying architecture, resulting in a big update package. In addition, this update is more friendly for mod creators to make content. We plan to cooperate with MOD developers to create a batch of MODs within this week, and release the mod production process next week so everyone can participate. Some players may release mods one after another recently, feel free to check them out.

As for the mine cave issue you’ve been asking for, it’s already in development. There are many types of metal that require corresponding mines, so it will take some time. Next is the Stellar Mine, which is already finished.

Below is today's update

【Bug Fixes】

  1. Fixed the issue where the post station NPC in Sunset Villa got stuck after being spawned

  2. Fixed the issue where all existing recruitable NPCs became available for recruitment after winning a spar

  3. Fixed the possible crash caused by the secondary pop-up of the outer world quests settlement interface in the sect

  4. Fixed the maximum limit on the number of recruits

  5. Fixed the issue where certain rooms could not be recognized

  6. Fixed the issue where collected resources did not disappear during the newbie tutorial

  7. Fixed the issue where resources covered by buildings were not cleared (manual clearing required for old saves)

  8. Fixed the offset of the schedule UI

  9. Fixed the invalid navigation of doors

  10. Fixed 2 issues that could cause Fatal Error

  11. Fixed the issue where a new Sect Doctrine could not be selected after the countdown ended

  12. Fixed the abnormal display of required material quantity in item tooltips

【Experience Improvements】

  1. Slightly increased the selling price of goods, while enhancing the price influence weight of "Diplomacy Skills"

  2. Increased the shelf life of martial arts manuals to 10 years

  3. Harvesting mushrooms will also yield mushrooms

Steam post imageStellar Mine

Source

Steam News / 15 April 2026

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