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Steam News18 January 20265mo ago

Patch Notes, V8.9.6.2

Ûnsae In our continued pursuit of a better experience. We've adjusted the way ADR charges work. And we are now in a state where we can plan further content connected to ADR. I also have this..

Full notes

Full Dynasthir update

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What changed

5 fixes3 additions4 changes2 removals
  • Gameplay
  • Fixes
  • Events
  • Maps
changedÛnsaeIn our continued pursuit of a better experience. We've adjusted the way ADR charges work. And we are now in a state where we can plan further content connected to ADR. I also have this.. dream of optimizing our assets until we hit under 12gb disc size. We recently came down under the 13gb barrier due to remixing some assets; just making better use of what we have available.
fixedCOMBATFixed ADR Charges now deplete in the right order
fixedCOMBATFixed basic arrows stuck in the air after target dies
addedCOMBATAdded full restore of ADR charges on load
addedCOMBATAdded full restore ADR charges on Rest at Foci (save point)
fixedExplorationFixed clipping in cinematic for a tree trunk based shortcut

Ûnsae

In our continued pursuit of a better experience. We've adjusted the way ADR charges work. And we are now in a state where we can plan further content connected to ADR. I also have this.. dream of optimizing our assets until we hit under 12gb disc size. We recently came down under the 13gb barrier due to remixing some assets; just making better use of what we have available.

Current Patch V 8.9.6.2

COMBAT

  • ADR charges are now only used if you don't have enough ADR built up already

  • Fixed ADR Charges now deplete in the right order

  • Fixed basic arrows stuck in the air after target dies

  • Added full restore of ADR charges on load

  • Added full restore ADR charges on Rest at Foci (save point)

Exploration

  • Fixed clipping in cinematic for a tree trunk based shortcut

  • Fixed container in the keep overlooking the Erd, giving arrows instead of helmet. ID is reset. You can pick it up again.

  • Fixed Velkiri boss in the Erd not giving a reward for killing her

  • Improved lore on Phase Grass

  • Added missing collision to red crystals

Other

  • Removed two unnecessary materials & associated texture sets

  • Removed unnecessary clutter

  • Improved loading & offloading of maps near the start

  • Improved runtime performance by separating small VFX further into smaller appropriate maps

Known Issues

  • Glyph functionality mis-match in rebinding Flicks

  • Music levels of certain pieces not tied to any slider

  • Severity slider for Color Blindness resets to full

  • Active guards death do not worsen world state if killed by the player

  • Underside of balcony in Lower Waycastle can be seen through from below

  • Food item in Torgate Tavern, not so clearly targetable or purchasable

    - Ulfgang & Mireneye

Source

Steam News / 18 January 2026

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