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Steam News23 April 20262mo ago

Patch Notes, V8.9.9.3 : The Fat Patch!

Ûnsae Would you look at that.. Another 100% improvement to the game! On a more serious note pulled three 20h sessions in a row to pull this out of the bag.

Full notes

Full Dynasthir update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions19 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Fixes
  • Balance
  • Maps
addedÛnsaeWould you look at that.. Another 100% improvement to the game! On a more serious note pulled three 20h sessions in a row to pull this out of the bag. Slapped on an experimental Randomizer & added a lot of content to various settlements. Oh & plenty of other fixes too!
changedAddedA wig shop to Torgate
changedAddedSettings reworked
changedAddedSounds for Scuttles when they launch at you
changedFixedScuttles now shatter when hitting the ground & other entities
changedFixedGetting stuck while sequence breaking Torgate

Ûnsae

Would you look at that.. Another 100% improvement to the game! On a more serious note pulled three 20h sessions in a row to pull this out of the bag. Slapped on an experimental Randomizer & added a lot of content to various settlements. Oh & plenty of other fixes too!

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Current Patch V 8.9.9.3

Added

  • A wig shop to Torgate

  • A Puzzle to Torgate

  • More involved quest progression for lady Mushroom

  • Mushroom Estate in Torgate

  • Settings reworked

  • A bartender to the bar in the lower Waycastle

  • Lots of containers to the Great Erd

  • Sounds for Scuttles when they launch at you

Fixed

  • Scuttles now shatter when hitting the ground & other entities

  • Getting stuck while sequence breaking Torgate

  • Talking to NPCs as they are dying

  • Certain shops not updating their state when the World State changes

  • Certain equipment breaking the visual of another

  • Dialog trigger volume in Torgate

  • Hiding widget in cinematic for Torgate bar

  • Water splash location in pond in Torgate

  • A certain camera effect on equipment so it now moves properly

  • Common Active Guards now show their health-bar when attacked

  • Common Active Guard backup now show their health-bar when attacked

  • Keyboard navigation between Equipment and Screen Categories

  • A spot of low landscape under water in Wilden

  • A distant map load discrepancy near Wilden

Experimental Feature

Randomizer

  • Accessed through Main Menu

  • Use ONLY for New Game!

  • Containers & Currencies mostly work

  • Shops don't quite work yet

  • No logic setting yet, it is fully randomized

  • Seeded, so you can share your seed with a friend

Known Issues

  • Micro-stutter due to shader cache miss

  • Textures sometimes need a swap between the quality modes to display properly

  • Glyph functionality mis-match in rebinding Flicks

  • Music levels of certain pieces not tied to any slider

  • Severity slider for Color Blindness resets to full

  • Underside of balcony in Lower Waycastle can be seen through from below

    - Ulfgang & Mireneye

Source

Steam News / 23 April 2026

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