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Steam News1 December 20257mo ago

Patch Notes, V8.9.5.0

Ûnsae In pursuit of a better experience. We have taken a look at combat, consistency of lore & NPCs. What this means for you is a more coherent world (in its own way of course) with improved combat feel and exploration.

Full notes

Full Dynasthir update

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What changed

8 fixes10 additions11 changes3 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Store
  • Events
  • Compatibility
changedÛnsaeIn pursuit of a better experience. We have taken a look at combat, consistency of lore & NPCs. What this means for you is a more coherent world (in its own way of course) with improved combat feel and exploration. We are, like always tweaking and balancing as we go. In addition we have addressed some of the previously known issues.
addedCOMBATAdded camera shake to player light attacks
addedCOMBATAdded additional sounds to Outlaw (common type) attacks
changedCOMBATTweaked global hit-stop
changedCOMBATTweaked camera shake on player heavy attacks
changedCOMBATTweaked enemy parry behavior

Ûnsae

In pursuit of a better experience. We have taken a look at combat, consistency of lore & NPCs. What this means for you is a more coherent world (in its own way of course) with improved combat feel and exploration. We are, like always tweaking and balancing as we go. In addition we have addressed some of the previously known issues.

Current Patch V 8.9.5.0

COMBAT

  • Added camera shake to player light attacks

  • Added additional sounds to Outlaw (common type) attacks

  • Tweaked global hit-stop

  • Tweaked camera shake on player heavy attacks

  • Tweaked enemy parry behavior

  • Removed redundant code execution from enemy parries

NPCs

  • Fixed two wardrobe malfunctions

  • Tweaked NPC interaction at the bar in Torgate in preparation for additional Skill-Tree functionality

  • Tweaked NPC interaction at refugee camp above Torgate

  • Tweaked NPC visuals at Waycastle

  • Added two NPC interactions to Fathoms

Exploration

  • Fixed enemy along the Kiall beach not dropping special item

  • Fixed color of enemy alongside Kiall Coast

  • Fixed shop display locations in Fathoms

  • Fixed sequence break allowing going directly from chapter 1 to chapter 2

  • Fixed collision on big main branch leading to the Nekath home tree

  • Added some additional rewards for exploring the Main Road

  • Added collision to Ropes so they can now be traversed

  • Removed collision from vertical rope near the Main Road

  • Tweaked Fathoms visuals

Lore

  • Removed red trees from Fathoms

  • Added green trees to Fathoms

  • Added two codex entries

  • Tweaked item descriptions on multiple items for coherency

Other

  • Re-enabled Controller support through Steam

  • Added item: Brew

  • Added Brew to Bar

  • Fixed broken visual of recently added gear

  • Fixed broken visual on certain roofs

  • Tweaked ambience for Old battlefield

  • Tweaked ambience for Wilden townhall

Known Issues

  • Glyph functionality mis-match in rebinding Flicks

  • Music levels of certain pieces not tied to any slider

  • Severity slider for Color Blindness resets to full

    - Ulfgang & Mireneye

Source

Steam News / 1 December 2025

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