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Steam News21 August 201510y ago

1.0.1.0 - Content update: 3 new weapons, stages, and game modes

New content has been added into DBB, including three new weapons, stages and game modes.

Full notes

Full Dwarven Brawl Bros update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix11 additions18 changes0 removals
  • Maps
  • Balance
  • Gameplay
addedNew content has been added into DBB, including three new weapons, stages and game modes.
changedWeapons (the best stuff)Grenade Launcher Fires explode-on-player-touch explosives that have more bounce on them than other explosives Pitchfork Extremely long reaching melee weapon with moderate damage and speed Autostabber Extremely fast close-range melee weapon with low single damage but high damage-per-second
changedGame modesRandom weapons, respawn All-vs-all respawn mode with random spawn-rolled weapons (like My Trusty Weapon + respawn, but doesn't roll unique weapons) Brewer vs Bureau, random weapons, respawn Team-vs-team respawn mode with random spawn-rolled weapons All-vs-all, low gravity 25% gravity all-vs-all match (all the physics affected, experimental)
changedThree new stagesScaffolds , Wavy , and Buried Other tweaks and fixes also applied, check the changelog! Full changelog:
addedThree new stagesNew weapon: Grenade Launcher - Fires explode-on-player-touch explosives that have more bounce on them than other explosives
addedThree new stagesNew weapon: Pitchfork - Extremely long reaching melee weapon with moderate damage and speed
250 for 4 players (from 200), 300 for 5 players (from 250),300350250 for 4 players (from 200), 300 for 5 players (from 250), increased, buffIdentity Crisis: "elf's" extra speed multiplier20%25%Identity Crisis: "elf's" extra speed multiplier increased, buffRocket Launcher's attacks' tile damage multiplier100%150%Rocket Launcher's attacks' tile damage multiplier increased, buffPlayer default bounce22%30%Player default bounce increased, buff

Dwarven Brawl Bros changes

addedNew content has been added into DBB, including three new weapons, stages and game modes.
changedGrenade Launcher Fires explode-on-player-touch explosives that have more bounce on them than other explosives Pitchfork Extremely long reaching melee weapon with moderate damage and speed Autostabber Extremely fast close-range melee weapon with low single damage but high damage-per-second
changedRandom weapons, respawn All-vs-all respawn mode with random spawn-rolled weapons (like My Trusty Weapon + respawn, but doesn't roll unique weapons) Brewer vs Bureau, random weapons, respawn Team-vs-team respawn mode with random spawn-rolled weapons All-vs-all, low gravity 25% gravity all-vs-all match (all the physics affected, experimental)
changedScaffolds , Wavy , and Buried Other tweaks and fixes also applied, check the changelog! Full changelog:
addedNew weapon: Grenade Launcher - Fires explode-on-player-touch explosives that have more bounce on them than other explosives

New content has been added into DBB, including three new weapons, stages and game modes.

Weapons (the best stuff)

Grenade Launcher Fires explode-on-player-touch explosives that have more bounce on them than other explosives Pitchfork Extremely long reaching melee weapon with moderate damage and speed Autostabber Extremely fast close-range melee weapon with low single damage but high damage-per-second

Game modes

Random weapons, respawn All-vs-all respawn mode with random spawn-rolled weapons (like My Trusty Weapon + respawn, but doesn't roll unique weapons) Brewer vs Bureau, random weapons, respawn Team-vs-team respawn mode with random spawn-rolled weapons All-vs-all, low gravity 25% gravity all-vs-all match (all the physics affected, experimental)

Three new stages

Scaffolds, Wavy, and Buried Other tweaks and fixes also applied, check the changelog! Full changelog:

  • New weapon: Grenade Launcher - Fires explode-on-player-touch explosives that have more bounce on them than other explosives

  • New weapon: Pitchfork - Extremely long reaching melee weapon with moderate damage and speed

  • New weapon: Autostabber - Extremely fast close-range melee weapon with low single damage but high damage-per-second

  • New game mode: Random weapons, respawn - all-vs-all respawn mode with random spawn-rolled weapons

  • New game mode: Brewer vs Bureau, random weapons, respawn - team-vs-team respawn mode with random spawn-rolled weapons

  • New game mode: all-vs-all, low gravity - 25% gravity all-vs-all match (all the physics affected, experimental)

  • Three new stages: Scaffolds, Wavy, and Buried

  • Identity Crisis: "elf's" hit points are now more upscaled by player count: 250 for 4 players (from 200), 300 for 5 players (from 250), and 350 for 6 players (from 300)

  • Identity Crisis"elf's" extra speed multiplier increased from 20% to 25%
  • Identity Crisis: +2 player count offset for stage scaling is now applied (uses bigger stage variants)

  • Identity Crisis: marked as "experimental"

  • Dorf Ball: the ball now has 0.16 second cooldown between hits

  • Rocket Launcher's main attack's and special's projectile speed decreased by 20%

  • Rocket Launcher's attacks' tile damage multiplier increased from 100% to 150%

  • Weapon collider adjusting

  • Darkened background objects

  • Stage colors tweaked

  • New gameplay option: player bounciness - controls the bounce percentage of players

  • Player default bounce increased from 22% to 30%

  • Camera now keeps the focus on the dead players for a brief moment

  • Explosion force center adjusted further down (makes explosions push players a bit more upwards)

  • Fixed the coffin sprite black hairline visual artifact

  • Pieces of meat now fly a bit more randomly

  • Tile on hit shaking is now more prevalent

  • Game mode order changed, one-vs-many modes are now to the left in the menu

Have a great weekend, and let us know how you like these, especially the new weapons! Cheers!

Source

Steam News / 21 August 2015

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