What changed
0 fixes5 additions12 changes1 removal
addedThis minor update fixes a few melee weapon balance issues, mainly nerfing Sword and making Rapier and War Hammer more usable. Happy Hour version of the Family Arsenal mode was also (finally) added, meaning that same weapons for everyone with only special attacks game mode is now present. Some other tweaks and fixes were included as well. Check the changelog below for all the patch notes. Have a great New Year! Cheers! ːdorfː ːidentitycrisisː Full changelog (1.0.2.1):
addedNew game mode: Family Arsenal (Happy Hour) - a combination of Family Arsenal and Happy Hour modes
removedRapier's "ground only" limitation removed
changedSword's main attack's time between attacks increased from 0.48 to 0.5 seconds
changedSword's all basic attack's critical hit (backstab) multiplier reduced from 1.5 to 1.25
changedSword's special attack's horizontal knockback increased from 400 to 500
Sword's main attack's time between attacks0.48→0.5seconds↑Sword's main attack's time between attacks increased, buffSword's all basic attack's critical hit (backstab) multiplier1.5→1.25↓Sword's all basic attack's critical hit (backstab) multiplier decreased, nerfSword's special attack's horizontal knockback400→500↑Sword's special attack's horizontal knockback increased, buffWar Hammer's movement speed penalty12%→10%↓War Hammer's movement speed penalty decreased, nerfDwarven Brawl Bros changes
addedThis minor update fixes a few melee weapon balance issues, mainly nerfing Sword and making Rapier and War Hammer more usable. Happy Hour version of the Family Arsenal mode was also (finally) added, meaning that same weapons for everyone with only special attacks game mode is now present. Some other tweaks and fixes were included as well. Check the changelog below for all the patch notes. Have a great New Year! Cheers! ːdorfː ːidentitycrisisː Full changelog (1.0.2.1):
addedNew game mode: Family Arsenal (Happy Hour) - a combination of Family Arsenal and Happy Hour modes
removedRapier's "ground only" limitation removed
changedSword's main attack's time between attacks increased from 0.48 to 0.5 seconds
changedSword's all basic attack's critical hit (backstab) multiplier reduced from 1.5 to 1.25
This minor update fixes a few melee weapon balance issues, mainly nerfing Sword and making Rapier and War Hammer more usable. Happy Hour version of the Family Arsenal mode was also (finally) added, meaning that same weapons for everyone with only special attacks game mode is now present. Some other tweaks and fixes were included as well. Check the changelog below for all the patch notes. Have a great New Year! Cheers! ːdorfː ːidentitycrisisː Full changelog (1.0.2.1):
New game mode: Family Arsenal (Happy Hour) - a combination of Family Arsenal and Happy Hour modes
Rapier's "ground only" limitation removed
Sword's main attack's time between attacks increased from 0.48 to 0.5 seconds
Sword's all basic attack's critical hit (backstab) multiplier reduced from 1.5 to 1.25
Sword's special attack's horizontal knockback increased from 400 to 500
War Hammer's movement speed penalty reduced from 12% to 10%
War Hammer's main attack's damage increased from 50 to 55
War Hammer's lower attack's damage increased from 45 to 50
War Hammer's main attack's swing time decreased from 0.24 to 0.22 seconds
War Hammer's main attack's swing cooldown reduced from 0.68 seconds to 0.6 seconds
War Hammer's special attack's swing time decreased from 0.22 to 0.2 seconds
Autostabber's movement speed penalty decreased from 20% to 16%
Pitchfork's main attack's damage increased from 35 to 40
Pitchfork's main attack's swing time decreased from 0.14 to 0.13 seconds
Hand Cannon's projectile now has a sparkle effect similar to the Grenade Launcher grenade
Low Gravity mode added to the Spiced Modes collection
Lava pourers are now enabled in Low Gravity mode