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Steam News20 May 20242y ago

Digital Dragons 2024 - Indie Showcase Finalist

We are honored to have been selected by Digital Dragons as finalists for the Indie Showcase. On this occasion, we are pleased to present you with an update on our game.

Full notes

Full Dungeons of the Amber Griffin update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Gameplay
  • Performance
  • Maps
addedOver the past few months, we have been working hard on new features in Unreal Engine 5.4.1:
changedWe implemented AMD FidelityFX Super Resolution 3 and performed a lot of optimization work on the game.
changedWe upgraded our game to the latest version of Unreal Engine 5.4.1, paving the way for amazing technological advancements.
changedWe implemented Nanite Terrain Tessellation, which includes 3D indentations in the terrain.
changedWe changed the Tutorial location (improving descriptions and the location itself).
changedWe improved other locations, and spring has arrived on Percival's map!

Dungeons of the Amber Griffin changes

addedOver the past few months, we have been working hard on new features in Unreal Engine 5.4.1:
changedWe implemented AMD FidelityFX Super Resolution 3 and performed a lot of optimization work on the game.
changedWe upgraded our game to the latest version of Unreal Engine 5.4.1, paving the way for amazing technological advancements.
changedWe implemented Nanite Terrain Tessellation, which includes 3D indentations in the terrain.
changedWe changed the Tutorial location (improving descriptions and the location itself).

We are honored to have been selected by Digital Dragons as finalists for the Indie Showcase. On this occasion, we are pleased to present you with an update on our game.

Over the past few months, we have been working hard on new features in Unreal Engine 5.4.1:

  • We started creating landscapes using PCG.

  • We implemented AMD FidelityFX Super Resolution 3 and performed a lot of optimization work on the game.

  • We upgraded our game to the latest version of Unreal Engine 5.4.1, paving the way for amazing technological advancements.

  • We developed a modular house-building system, which you can see in the streamlined story mode of the game.

  • We implemented Nanite Terrain Tessellation, which includes 3D indentations in the terrain.

  • We changed the Tutorial location (improving descriptions and the location itself).

  • We improved other locations, and spring has arrived on Percival's map!

Additionally, we are changing the game's pipeline concerning NPC characters. We are in the process of implementing Meta-Human characters, which is why NPC characters are currently inactive.

We have blocked access to new locations - the story mode will be available later.

We also have a new feature! We created a new Benchmark mode to test computer performance! We are waiting for official UE5 support for DLSS and FSR to triple the frame rate :)

We are uploading the new version and heading to Digital Dragons! Adventure awaits!

Source

Steam News / 20 May 2024

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