Full notes
Full Dungeons of the Amber Griffin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
Dungeons of the Amber Griffin changes
In the upcoming playtest version of the game, there will be a Puzzle game mode. Your task will be to solve the puzzle of the crypt. A number of puzzles and hidden buttons native to games of the 1990s await you.
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This stage of the game is designed to test the difficulty level of the puzzles that will be available in the full version of the game.
We'll let you in on a little secret, but shhhh... players who solve the puzzles in the playtest version will be rewarded with interesting ... shhh
By the way too, you will be able to test the latest version of the game in Unreal Engine 5.3.1, in which we have enabled Lumen+Nanite and DLSS3.5 - DLSS Frame Generation, DLSS Super Resolution, DLAA, NVIDIA Image Scaling and Reflex.
With this solution, we can take advantage of the potential of dynamic lights, which are especially useful for building atmosphere in the underground.
Tests on older computers have shown that even without RTX, the game can look and run smoothly.
AMD FSR will be added when it is fully supported by Unreal Engine 5 :)
Source
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