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Steam News12 September 20241y ago

Update 1.6.2 - Multiplayer fixes

This update is all about making the game better for multiplayer and networking. Changes: The debuff system is now in sync with the server. We've tweaked enemy spawn times and removed invisible enemies.

Full notes

Full Dungeons & Treasure VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Server
  • Gameplay
changedThe debuff system is now in sync with the server.
removedWe've tweaked enemy spawn times and removed invisible enemies.
changedWe've updated Unity to 2022.3.44f1.
addedWe've added multiple SaveSlots to single-player mode, so you can just select the slot you want at the portal

Dungeons & Treasure VR changes

changedThe debuff system is now in sync with the server.
removedWe've tweaked enemy spawn times and removed invisible enemies.
changedWe've updated Unity to 2022.3.44f1.
addedWe've added multiple SaveSlots to single-player mode, so you can just select the slot you want at the portal

This update is all about making the game better for multiplayer and networking.

Changes:

  • The debuff system is now in sync with the server.

  • We've tweaked enemy spawn times and removed invisible enemies.

  • We've updated Unity to 2022.3.44f1.

Additions

  • We've added multiple SaveSlots to single-player mode, so you can just select the slot you want at the portal

Source

Steam News / 12 September 2024

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