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Steam News14 March 20251y ago

Update Showcase: Modifiers Part 2

Hello again, the next update is just around the corner, so we wanted to give you an idea of what to expect. We have added 2 new modifiers and associated abilities, these are the Vampire and Static Shock modifiers.

Full notes

Full Dungeons & Treasure VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again, the next update is just around the corner, so we wanted to give you an idea of what to expect.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
addedWe have added 2 new modifiers and associated abilities, these are the Vampire and Static Shock modifiers.
changedThe Static Shock modifier is designed to spice up the play style of the game, when an enemy with it takes ranged damage they will fire 2 projectiles that will bounce off nearby walls and floors (take a shield), when they take melee damage they will damage the player for 1 damage, after taking damage they will go on a cooldown. Enemies with the Vampire modifier will periodically fire a projectile that will restore some of their health, so keep your distance. After the projectile is fired, the ability will cooldown.

Dungeons & Treasure VR changes

addedWe have added 2 new modifiers and associated abilities, these are the Vampire and Static Shock modifiers.
changedThe Static Shock modifier is designed to spice up the play style of the game, when an enemy with it takes ranged damage they will fire 2 projectiles that will bounce off nearby walls and floors (take a shield), when they take melee damage they will damage the player for 1 damage, after taking damage they will go on a cooldown. Enemies with the Vampire modifier will periodically fire a projectile that will restore some of their health, so keep your distance. After the projectile is fired, the ability will cooldown.

We have added 2 new modifiers and associated abilities, these are the Vampire and Static Shock modifiers.

The Static Shock modifier is designed to spice up the play style of the game, when an enemy with it takes ranged damage they will fire 2 projectiles that will bounce off nearby walls and floors (take a shield), when they take melee damage they will damage the player for 1 damage, after taking damage they will go on a cooldown. Enemies with the Vampire modifier will periodically fire a projectile that will restore some of their health, so keep your distance. After the projectile is fired, the ability will cooldown.

Temporary Vampire VFX

Temporary Static Shock VFX

As always, thank you for reading and we hope you continue to enjoy playing :)

Source

Steam News / 14 March 2025

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