Full notes
Full Dungeons & Treasure VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again, the next update is just around the corner, so we wanted to give you an idea of what to expect.
What changed
- Gameplay
- Balance
Dungeons & Treasure VR changes
We have added 2 new modifiers and associated abilities, these are the Vampire and Static Shock modifiers.
The Static Shock modifier is designed to spice up the play style of the game, when an enemy with it takes ranged damage they will fire 2 projectiles that will bounce off nearby walls and floors (take a shield), when they take melee damage they will damage the player for 1 damage, after taking damage they will go on a cooldown. Enemies with the Vampire modifier will periodically fire a projectile that will restore some of their health, so keep your distance. After the projectile is fired, the ability will cooldown.
Temporary Vampire VFX
Temporary Static Shock VFX
As always, thank you for reading and we hope you continue to enjoy playing :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
