Full notes
Full Dungeons & Treasure VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Server
Dungeons & Treasure VR changes
This Update is part 1 of 3 and brings the first 3 new enemy modifiers into the game!
The new modifiers are:
Misty Step
Mirage
Hoarder
Misty step
As we've mentioned in the past, this modifier will allow enemies to teleport behind you, so stay aware of your surroundings
Mirage
These enemies will spawn replicas of themselves, the replicas are easily killed, but can pose a significant threat in later stages
Hoarder This modifier makes enemies drop some extra loot when killed
Once all 3 parts of this update have released, the accompanied effects for every modifier will recieve a massive overhaul.
Alongside these additions weve made the following changes:
fixed an issue with the bossfights where the spawned enemies would not damage the boss if hit
moved all spawned objects (enemies, items, weapons, loot) over to a new system, allowing for better sync in multiplayer games
several smaller fixes
Thats it for this update, have fun playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
