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Steam News31 August 202510mo ago

Day 3 Update

We’ve heard the feedback: “please don’t make the game easier.” Instead of lowering the difficulty of existing dungeons, we’re adding three new early-game maps that act as alternative routes if you hit a wall.

In this update3

Full notes

Full Dungeon Warfare 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions1 change1 removal
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
addedWe’ve heard the feedback: “please don’t make the game easier.” Instead of lowering the difficulty of existing dungeons, we’re adding three new early-game maps that act as alternative routes if you hit a wall.
addedWe’ll keep adding more maps in the coming days.
addedThese are early maps, so they mainly help new players.
addedAdded3 new maps: Respite , Danger Zone , Bubble Pop
fixedFixes & ImprovementsFixed a bug where the Beam Trap could damage objects before the stage started.
addedFixes & Improvements[Controller] Minor bug fixes and added in-game scene tooltips.

Dungeon Warfare 3 changes

addedWe’ve heard the feedback: “please don’t make the game easier.” Instead of lowering the difficulty of existing dungeons, we’re adding three new early-game maps that act as alternative routes if you hit a wall.
addedWe’ll keep adding more maps in the coming days.
addedThese are early maps, so they mainly help new players.
added3 new maps: Respite , Danger Zone , Bubble Pop
fixedFixed a bug where the Beam Trap could damage objects before the stage started.

We’ve heard the feedback: “please don’t make the game easier.” Instead of lowering the difficulty of existing dungeons, we’re adding three new early-game maps that act as alternative routes if you hit a wall.

We’ll keep adding more maps in the coming days.

Notes

  • These are early maps, so they mainly help new players.

  • If you’ve already progressed, you’ll still receive them retroactively —just restart the game after updating. They may feel easy, but they can be a solid XP source in Endless mode.

Patch Notes

Added

  • 3 new maps: Respite, Danger Zone, Bubble Pop

Fixes & Improvements

  • Fixed a bug where the Beam Trap could damage objects before the stage started.

  • [Controller] Minor bug fixes and added in-game scene tooltips.

  • Increased font size of tips shown on the Game Over screen.

  • Fixed the Thirsting Obelisk's "Activated" text not displaying correctly.

  • Grave Sigil: Skeletons now expire after 30 seconds.

  • Grave SigilAdded a 1-second internal cooldown to skeleton summoning.
  • Fixed a tutorial edge case where a broken flow could leave you without tiles, blocking the tile-card tutorial.

  • Fixed gaps in the Game Over black overlay on widescreen displays.

  • Removed some outdated Pro Tips.

Thanks again for playing and for all the feedback.

Source

Steam News / 31 August 2025

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