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Steam News17 December 20214y ago

Drox Operative 2 patch 1.004

This patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues. 1.

Full notes

Full Drox Operative 2 update

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What changed

1 fix0 additions4 changes2 removals
  • Events
  • Gameplay
  • Fixes
  • Balance
changedThis patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues.
removedskills no longer have increasing cost so more competitive with hull increases and crew, if you already have points in skills it will refund appropriate points
fixedhopefully fixed consumables moving around on hotkey bar when using sorting buttons
changednow if a challenge sector is won the next one is unlocked for all characters (Darkness/Morte)
changedtripled fighter shields regen so actually noticable (mwyeoh/Morte)
removednow if change sectors while in escape pod you don't get rescued but you are no longer stuck in an escape pod (Dyskord)

Drox Operative 2 changes

changedThis patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues.
removedskills no longer have increasing cost so more competitive with hull increases and crew, if you already have points in skills it will refund appropriate points
fixedhopefully fixed consumables moving around on hotkey bar when using sorting buttons
changednow if a challenge sector is won the next one is unlocked for all characters (Darkness/Morte)
changedtripled fighter shields regen so actually noticable (mwyeoh/Morte)

This patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues.

1.004 change list:

  • skills no longer have increasing cost so more competitive with hull increases and crew, if you already have points in skills it will refund appropriate points

  • hopefully fixed consumables moving around on hotkey bar when using sorting buttons

  • now if a challenge sector is won the next one is unlocked for all characters (Darkness/Morte)

  • tripled fighter shields regen so actually noticable (mwyeoh/Morte)

  • now if change sectors while in escape pod you don't get rescued but you are no longer stuck in an escape pod (Dyskord)

  • changed PROTOCOL_VERSION to 123

Source

Steam News / 17 December 2021

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