Full notes
Full Drox Operative 2 update
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What changed
- Events
- Gameplay
- Fixes
- Balance
Drox Operative 2 changes
This patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues.
1.004 change list:
skills no longer have increasing cost so more competitive with hull increases and crew, if you already have points in skills it will refund appropriate points
hopefully fixed consumables moving around on hotkey bar when using sorting buttons
now if a challenge sector is won the next one is unlocked for all characters (Darkness/Morte)
tripled fighter shields regen so actually noticable (mwyeoh/Morte)
now if change sectors while in escape pod you don't get rescued but you are no longer stuck in an escape pod (Dyskord)
changed PROTOCOL_VERSION to 123
Source
Changelog.gg summarizes and formats this update. How we read updates.
