Full notes
Full Drox Operative 2 update
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What changed
- Performance
- Fixes
- Gameplay
This patch fixes a crash, a couple slow downs, and a bunch of skill/component issues.
1.009 change list:
fixed a crash that can happen when searching for group quest members that aren't the leader (ScrObot/RoanokeKeeper)
fixed if ever get above max penalties it getting really slow because constantly trying to add penalties but failing (rabidjawa)
now only recalculate stats in removeStatusEffect if something was actually removed (causing some slow downs) (rabidjawa)
added a new faction
Beam Amplification, Impact Analysis, and Dynamic Frequency Generator now enhance chaining and no target beam weapons (Lone Night Raven)
Incinerate now enhances chaining and no target beam weapons (Senrezu)
Frequency Modulation and Beam Mastery now enhance chaining and no target beam weapons
Impact Analysis now enhance Scatter Cannon and Cannon Wave weapons (Lone Night Raven)
Plasma Overload and Plasma Cannon Mastery now enhance Scatter Cannon and Cannon Wave weapons
Impact Analysis, Ballistic Control System now enhance Torrent weapons (Lone Night Raven)
Gunner & Ballistics Mastery now enhance Torrent weapons
Ballistic Control System now enhances Swarm weapons (Lone Night Raven)
Launcher, Missile Mastery, and Missile Afterburn now enhance Swarm weapons
fixed swarm missiles getting double power load (Lone Night Raven)
fixed a duplicate ModifierPowerNeeded1 entry that might have been making higher level modifier revert back to a level 1 version after a restart (Lone Night Raven)
changed PROTOCOL_VERSION to 127
Source
Changelog.gg summarizes and formats this update. How we read updates.
