Full notes
Full Drox Operative 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
- Events
This patch improves targeting some, makes fighter regen shields faster, adds a few Patreon things, and fixes several more minor issues.
1.007 change list:
now targeting prioritizes monsters some
fixed light fighters not getting summoned status effect
fixed fighters still attacking things unprovoked when using defensive stance (Fulano5321)
increased fighter shields regen and made it scale to higher levels (Pongola)
added Worlby's Cradle & Worbly's Blorble unique escape pods (Patreon)
added The Collector dimensional area/vendor (Patreon)
now in a diplomatic win only get small reward chests for subjects (instead of medium)
can now spawn specific unique items
should no longer auto target anomalies (Automaton)
primitive races can no longer start colonize quests (Fulano5321)
fixed trying to load some Din's Legacy cfg files
fixed wrong game showing up at bottom of character exports
fixed menu games changing race unlock points
changed PROTOCOL_VERSION to 125
updated copyright date
changed a ton of internal variables from 2d to 3d positions (not really related to Drox but potentially interesting)
removed some old _isnan assert stuff
simplified per game #defines a little
Source
Changelog.gg summarizes and formats this update. How we read updates.
