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Steam News17 September 20259mo ago

Pre-Release Patch Notes: v0.54

NEWLY ADDED DUNGEON Hand crafted new cave dungeon tiles with custom props and vegetation per each tile. New cave / dungeon look & overhaul on height / space. New cave / dungeon lighting and VFX.

Full notes

Full Dream Slayers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions0 changes0 removals
  • Fixes
  • Balance
  • Gameplay
  • Performance
fixedNEWLY ADDEDDUNGEON Hand crafted new cave dungeon tiles with custom props and vegetation per each tile. New cave / dungeon look & overhaul on height / space. New cave / dungeon lighting and VFX. Glow Particles Smoke Rays other smaller particles Added Roofs to all dungeon / cave tiles & fixed door glitches with improper placeholder assets. Created new boss tile for the dungeon as well as more variation in overall tile size.
addedNEWLY ADDEDPLAYER & COMBAT Overhaul on combat system and combat flow. New Combo system with combat, unique combo's will increase damage! New XP system when gathering resources or fighting enemies. Updated notification system for the player. Updated Quest tracking system for the player. Re-Worked animation transition & smoothing for combat animations when moving and while still.
addedNEWLY ADDEDENEMIES Added new enemy "Spirit Warrior" Added the first Nightmare Boss "The Pantheon" ( Still WIP ) Re-Introduced enemy "Serpent"
addedNEWLY ADDEDDREAM LAND Re-Touched foliage and tree LOD optimization. More mountain range sculpting & painting. Altered NPC walk paths & re-baked navigation meshes. Testing dialog options & dialog / quest system with NPC's Added more VFX and particles to the dream land. Added more animals to the dream land
addedOTHER CHANGESETC Added more buildings and updated exteriors. Slightly re-organized housing positions & town layout. Other small bug fixes.

NEWLY ADDED

  • DUNGEON

    • Hand crafted new cave dungeon tiles with custom props and vegetation per each tile.

    • New cave / dungeon look & overhaul on height / space.

    • New cave / dungeon lighting and VFX.

      • Glow Particles

      • Smoke

      • Rays

      • other smaller particles

    • Added Roofs to all dungeon / cave tiles & fixed door glitches with improper placeholder assets.

    • Created new boss tile for the dungeon as well as more variation in overall tile size.

  • PLAYER & COMBAT

    • Overhaul on combat system and combat flow.

    • New Combo system with combat, unique combo's will increase damage!

    • New XP system when gathering resources or fighting enemies.

    • Updated notification system for the player.

    • Updated Quest tracking system for the player.

    • Re-Worked animation transition & smoothing for combat animations when moving and while still.

  • ENEMIES

    • Added new enemy "Spirit Warrior"

    • Added the first Nightmare Boss "The Pantheon" ( Still WIP )

    • Re-Introduced enemy "Serpent"

  • DREAM LAND

    • Re-Touched foliage and tree LOD optimization.

    • More mountain range sculpting & painting.

    • Altered NPC walk paths & re-baked navigation meshes.

    • Testing dialog options & dialog / quest system with NPC's

    • Added more VFX and particles to the dream land.

    • Added more animals to the dream land

OTHER CHANGES

  • ETC

    • Added more buildings and updated exteriors.

    • Slightly re-organized housing positions & town layout.

    • Other small bug fixes.

Check Out Our Patch Notes Release Video!

Source

Steam News / 17 September 2025

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