Full notes
Full Dream Slayers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Dream Slayers changes
NEWLY ADDED
NPC's
Improved / Created a new NPC manager script to handle all types of NPC's
Added NPC walking & action animations
Added NPC's
Hollow King
Goober x3
Sorcerer
Priestess
Villager
Added IK for dynamic head tracking to most NPC's static & walking
FOREST & TERRAIN
Further sculpted & painted mountain ranges
Painting forest area & river
Added points of interest inside the forest ( small camps, caves, etc.
DREAM LAND
Added crafting bench to town circle area
Replaced tree with new statue in the town center.
Fixed vendor stand positions.
Steps up to the hollow king have been fixed.
Added more VFX and particles to the dream land.
OTHER CHANGES
UI
Energy depletion mechanic update & health UI update.
HOUSES & BUILDINGS
Updated exterior options for houses, creating a new outside look to keep things fresh.
Added 2 more houses to the dream land ( tower and basic house )
Slightly re-organized housing positions & rotations.
BUG FIXES
Other small bug fixes.
Occlusion culling bug fixes and updates
Navigation bug fixes for AI
Source
Changelog.gg summarizes and formats this update. How we read updates.
