What changed
1 fix3 additions0 changes0 removals
addedWhat's New?CORE New Quest System Quest progress will reset sadly but Achievements will still be kept. Quest is also able to be ignored now if you decide to not continue the Hollow Kings Dialogue path. Re-Doing starter quest system and changing order / text of quests. Adding new basic quest to get "Goobers" to help fight along your side. New Dialogue System for NPC's
addedWhat's New?DREAM LAND Visual Wall added where town barrier is. This will eventually be removed allowing the player to adventure out in the forest. Added a new holiday theme script to give live to the dream land on holidays. Added temporary holiday theme to dream land that will go away soon.
fixedWhat's New?DUNGEONS / ENEMIES New Dungeon Tier ( Starter Dungeon ) This is a very short version of the dungeon. This is also where future systems will be worked in to help the player better understand the combat system. Lowered enemy health in this tier. Lowered enemy score in this tier. Lowered enemy speed in this tier. Current Tier 1 Dungeon Changes. Higher score per kill and some enemies getting a little more challenging. Spirit Warrior now takes damage when summoning a minion instead of being able to spawn forever. Fixed sound issues with IMP enemy not playing. Slight fixes to enemies walking through walls into other rooms. Still needs a little work but should be an improvement.
addedWhat's New?More changes coming very soon with improvements to the starter tutorial and QOL as well as new dungeons & content. Still lot's of missing gaps with information naturally given to the player as well as polish on some systems. So working hard on getting that sorted.
Dream Slayers changes
addedCORE New Quest System Quest progress will reset sadly but Achievements will still be kept. Quest is also able to be ignored now if you decide to not continue the Hollow Kings Dialogue path. Re-Doing starter quest system and changing order / text of quests. Adding new basic quest to get "Goobers" to help fight along your side. New Dialogue System for NPC's
addedDREAM LAND Visual Wall added where town barrier is. This will eventually be removed allowing the player to adventure out in the forest. Added a new holiday theme script to give live to the dream land on holidays. Added temporary holiday theme to dream land that will go away soon.
fixedDUNGEONS / ENEMIES New Dungeon Tier ( Starter Dungeon ) This is a very short version of the dungeon. This is also where future systems will be worked in to help the player better understand the combat system. Lowered enemy health in this tier. Lowered enemy score in this tier. Lowered enemy speed in this tier. Current Tier 1 Dungeon Changes. Higher score per kill and some enemies getting a little more challenging. Spirit Warrior now takes damage when summoning a minion instead of being able to spawn forever. Fixed sound issues with IMP enemy not playing. Slight fixes to enemies walking through walls into other rooms. Still needs a little work but should be an improvement.
addedMore changes coming very soon with improvements to the starter tutorial and QOL as well as new dungeons & content. Still lot's of missing gaps with information naturally given to the player as well as polish on some systems. So working hard on getting that sorted.
What's New?
CORE
New Quest System
Re-Doing starter quest system and changing order / text of quests.
Adding new basic quest to get "Goobers" to help fight along your side.
New Dialogue System for NPC's
DREAM LAND
Visual Wall added where town barrier is. This will eventually be removed allowing the player to adventure out in the forest.
Added a new holiday theme script to give live to the dream land on holidays.
Added temporary holiday theme to dream land that will go away soon.
DUNGEONS / ENEMIES
New Dungeon Tier ( Starter Dungeon )
This is a very short version of the dungeon. This is also where future systems will be worked in to help the player better understand the combat system.
Lowered enemy health in this tier.
Lowered enemy score in this tier.
Lowered enemy speed in this tier.
Current Tier 1 Dungeon Changes.
Spirit Warrior now takes damage when summoning a minion instead of being able to spawn forever.
Fixed sound issues with IMP enemy not playing.
Slight fixes to enemies walking through walls into other rooms. Still needs a little work but should be an improvement.
More changes coming very soon with improvements to the starter tutorial and QOL as well as new dungeons & content. Still lot's of missing gaps with information naturally given to the player as well as polish on some systems. So working hard on getting that sorted.
-MW