Full notes
Full Dream Slayers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
What's New?
ENEMIES
Navigation Updates ( Should slide around less when roaming as well as not try and walk through the player as much )
Changes to the enemy attack distance and trigger distance to start attacking. ( More updates on this soon)
Enemy rotation when in close distance changes, now allowing the players to "juke" attacks and have a buffer before the enemy will turn towards the player with each enemy having unique buffer lengths.
OTHER
Changes / fixes to loot table percentages and drop rates.
More integration with the luck gem and luck mechanic.
Fixes on first player load having equipped gear but nothing in the inventory.
Source
Changelog.gg summarizes and formats this update. How we read updates.
